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==Uncrafting==
==<span style="color:cyan;">Uncrafting</span>==
'''<span style="color:cyan;">Uncrafting</span>''' lets you take apart items into their component ingredients. When placing a crafted item into the Input Slot, the Crafting Grid will display a semi-transparent version of the components. Some recipes may require multiples of the one item in the Input Slot if the crafting recipe outputs more than 1 item. When you pick up a component from the Crafting Grid, the input item is <span style="color:cyan;">uncrafted</span>, and the rest of the Grid is filled with the items. <span style="color:cyan;">Uncrafting</span> costs one Experience Level per ingredient with exception to everything that's not a {{mcw|Stick}}
'''<span style="color:cyan;">Uncrafting</span>''' lets you take apart items into their component ingredients. When placing a crafted item into the Input Slot, the Crafting Grid will display a semi-transparent version of the components. Some recipes may require multiples of the one item in the Input Slot if the crafting recipe outputs more than 1 item. When you pick up a component from the Crafting Grid, the input item is <span style="color:cyan;">uncrafted</span>, and the rest of the Grid is filled with the items. <span style="color:cyan;">Uncrafting</span> costs one Experience Level per ingredient with exception to everything that's not a {{mcw|Stick}}


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[[image:Uncrafting Exchange Recipe.png|center|link=|350px]]
[[image:Uncrafting Exchange Recipe.png|center|link=|350px]]


==Repairing==
==<span style="color:cyan;">Repairing</span>==
   
   
'''<span style="color:cyan;">Repairing</span>''' lets you repair tools and armor piece-by-piece. When you place a damaged item in the Input Slot, you will notice that some of the ingredients are missing and have a red box in the crafting slot. This indicates that the tool or armor is broken and will only provide a certain amount of materials, based off of the item's durability. To make the item whole again, replace the missing components in the Crafting Grid to make it whole again. One must note that tools can only be repaired fully, as the item needs to be complete in the Crafting Grid. <span style="color:cyan;">Repairing</span> normal items will only cost 1 level. The cost is shown on the right and is charged for when you pick up the finished item.
'''<span style="color:cyan;">Repairing</span>''' lets you repair tools and armor piece-by-piece. When you place a damaged item in the Input Slot, you will notice that some of the ingredients are missing and have a red box in the crafting slot. This indicates that the tool or armor is broken and will only provide a certain amount of materials, based off of the item's durability. To make the item whole again, replace the missing components in the Crafting Grid to make it whole again. One must note that tools can only be repaired fully, as the item needs to be complete in the Crafting Grid. <span style="color:cyan;">Repairing</span> normal items will only cost 1 level. The cost is shown on the right and is charged for when you pick up the finished item.
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[[image:Uncrafting Repair Reapply.png|center|link=|350px]]
[[image:Uncrafting Repair Reapply.png|center|link=|350px]]
   
   
==Recrafting==  
==<span style="color:cyan;">Recrafting</span>==  
   
   
'''<span style="color:cyan;">Recrafting</span>''' is mostly useful on enchanted equipment. It lets you take an existing item and craft it into something else just by replacing a couple ingredients. To <span style="color:cyan;">recraft</span> a tool or piece of armor, place the original item in the Input Slot, then replace materials in the Crafting Grid until you have replaced all the old materials. Pick up the new item from the Output Slot to seal the deal. <span style="color:cyan;">Recrafting</span> will cost you based off the new materials added.  
'''<span style="color:cyan;">Recrafting</span>''' is mostly useful on enchanted equipment. It lets you take an existing item and craft it into something else just by replacing a couple ingredients. To <span style="color:cyan;">recraft</span> a tool or piece of armor, place the original item in the Input Slot, then replace materials in the Crafting Grid until you have replaced all the old materials. Pick up the new item from the Output Slot to seal the deal. <span style="color:cyan;">Recrafting</span> will cost you based off the new materials added.  
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{{history|4.3.1893|Added new advancement criteria for uncrafting items.}}
{{history|4.3.1893|Added new advancement criteria for uncrafting items.}}
{{history|4.4.1977|Added Recipe Book support in Uncrafting Table menu.}}
{{history|4.4.1977|Added Recipe Book support in Uncrafting Table menu.}}
{{history|4.4.2235|Added a config option to disable ingredient cycling in the Uncrafting Table.
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Fixed JEI still showing uncrafting recipes even if the disableUncraftingTable config option is set to true.}}
{{history|4.4.2276|Added tooltip hints for buttons in the Uncrafting Table screen.
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Fixed special recipes not working in the crafting section of the Uncrafting Table.
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Fixed ghost recipes not rendering properly in the Uncrafting Table.}}
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