Difference between revisions of "Naga"

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{{Mob
{{Mob
|image= [[image:TF Naga.png|350px]]
|image=Naga.png
|type= Boss
|type= Boss
|hp= Easy: 120 ({{h}} x 60)<br>
|hp= Easy: 120 ({{h}} x 60)<br>Normal: 200 ({{h}} x 100)<br>Hard: 250 ({{h}} x 125)
Normal: 200 ({{h}} x 100)<br>
|attack= 6 ({{h}}{{h}}{{h}})
Hard: 250 ({{h}} x 125)
|drops=[[Naga Scale]] (6-11)<br>[[Naga Trophy]]
|attack= 6 {{hearts|3}}
|id=naga
|drops=Naga Scale (8-12)
Naga Trophy
|id= naga
}}
}}


The '''Naga''' is a serpent that lurks in a [[Naga Courtyard]]. It appears as an immense green snake-like creature with a human-like face. Its scales have subtle hints of all sorts of other colors.
The '''Naga''' is a serpent that lurks in a [[Naga Courtyard]]. It appears as an immense green snake-like creature with a human-like face. Its scales have subtle hints of all sorts of other colors.


==Combat==  
__TOC__{{-}}
The Naga is the first boss of the Twilight Forest, as you cannot fight a [[Lich]] before you defeat a Naga. In terms of behaviour, the Naga will destroy any scenery it runs into, and will glare at blocks you stand on if it cannot reach you. It should be a good fight for an adventurer with Iron armor and weapons. In combat, it moves extremely quickly, circling its target before making several charge attacks. Because of its speed, it is advisable to bring a ranged weapon such as a bow to the battle. It is also advised to bring a Shield, as timing a block when it charges head-first into you will knock both of you back and stun the Naga for a moment, making it immobile with stars around its head. During this time, you can get a number of hits in to weaken it. Yeet
 
=Combat=
The Naga is the first boss of the Twilight Forest, as you cannot fight a [[Lich]] before you defeat a Naga. In terms of behaviour, the Naga will destroy any scenery it runs into, and will glare at blocks you stand on if it cannot reach you. It should be a good fight for an adventurer with Iron armor and weapons. In combat, it moves extremely quickly, circling its target before making several charge attacks. Because of its speed, it is advisable to bring a ranged weapon such as a bow to the battle. It is also advised to bring a Shield, as timing a block when it charges head-first into you will knock both of you back and stun the Naga for a moment, making it immobile with stars around its head. During this time, you can get a number of hits in to weaken it. It is advised to not block the Naga's dash when you see rage particles over it's head, as it will damage you, and temporarily disable your shield. Instead, sprint-jump to the right of it very quickly.


As you fight the Naga, it will begin to lose segments, which drift loose and disappear. As it loses segments, the Naga will begin to move faster and faster.
As you fight the Naga, it will begin to lose segments, which drift loose and disappear. As it loses segments, the Naga will begin to move faster and faster.
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The Naga is bound to its Courtyard and will lose interest in targets outside of it. Strange magic protects it from attacks from outside the Courtyard boundaries, unless it falls into the void somehow. The Naga will begin to heal if not attacked for a short time.
The Naga is bound to its Courtyard and will lose interest in targets outside of it. Strange magic protects it from attacks from outside the Courtyard boundaries, unless it falls into the void somehow. The Naga will begin to heal if not attacked for a short time.


==Treasure==  
=Treasure=
The Naga will drop about 6-12 [[Naga Scale]]s, which can be used to make Naga Scale Armor, as well as a decorative [[Naga Trophy]], and a considerable quantity of experience upon death.
The Naga will drop about 6-12 [[Naga Scale]]s, which can be used to make Naga Scale Armor, as well as a decorative [[Naga Trophy]], and a considerable quantity of experience upon death. Upon death, the [[Advancement]] ''<u>Naga Hunter</u>'' will be given.


If the mod ''[[Immersive Engineering Integration | Immersive Engineering]]'' is installed, the Naga will also drop a Twilit Twilight Shader Grabbag and a Twilit Shader: Naga.
If the mod ''[[Immersive Engineering]]'' is installed, the Naga will also drop a Twilit Twilight Shader Grabbag and a Twilit Shader: Naga.


==Progression==
=Progression=
The Naga is the first boss in the [[Progression]] system, so neither he nor his Courtyard have any prerequisites or protections.
The Naga is the first boss in the [[Progression]] system, so neither it nor its Courtyard have any prerequisites or protections.


Killing the Naga and picking up one of his scales will unlock the [[Lich Tower]].
Defeating the [[Naga]] will mark the Beginning Phase of [[Progression]], now allowing access to the [[Lich Tower]] and its [[Twilight Lich]].


{{-}}
{{-}}


==History==
=History=
{{history table|
{{history table|
{{history|1.3.0|Added the Naga.}}
{{history|1.3.0|Added the Naga.}}

Latest revision as of 20:04, 22 November 2024

Naga
Naga.png
Type Boss
Health Points Easy: 120 (HeartFull.png x 60)
Normal: 200 (HeartFull.png x 100)
Hard: 250 (HeartFull.png x 125)
Attack Strength 6 (HeartFull.pngHeartFull.pngHeartFull.png)
Drops Naga Scale (6-11)
Naga Trophy
ID twilightforest:naga

The Naga is a serpent that lurks in a Naga Courtyard. It appears as an immense green snake-like creature with a human-like face. Its scales have subtle hints of all sorts of other colors.

Combat[edit]

The Naga is the first boss of the Twilight Forest, as you cannot fight a Lich before you defeat a Naga. In terms of behaviour, the Naga will destroy any scenery it runs into, and will glare at blocks you stand on if it cannot reach you. It should be a good fight for an adventurer with Iron armor and weapons. In combat, it moves extremely quickly, circling its target before making several charge attacks. Because of its speed, it is advisable to bring a ranged weapon such as a bow to the battle. It is also advised to bring a Shield, as timing a block when it charges head-first into you will knock both of you back and stun the Naga for a moment, making it immobile with stars around its head. During this time, you can get a number of hits in to weaken it. It is advised to not block the Naga's dash when you see rage particles over it's head, as it will damage you, and temporarily disable your shield. Instead, sprint-jump to the right of it very quickly.

As you fight the Naga, it will begin to lose segments, which drift loose and disappear. As it loses segments, the Naga will begin to move faster and faster.

The Naga is bound to its Courtyard and will lose interest in targets outside of it. Strange magic protects it from attacks from outside the Courtyard boundaries, unless it falls into the void somehow. The Naga will begin to heal if not attacked for a short time.

Treasure[edit]

The Naga will drop about 6-12 Naga Scales, which can be used to make Naga Scale Armor, as well as a decorative Naga Trophy, and a considerable quantity of experience upon death. Upon death, the Advancement Naga Hunter will be given.

If the mod Immersive Engineering is installed, the Naga will also drop a Twilit Twilight Shader Grabbag and a Twilit Shader: Naga.

Progression[edit]

The Naga is the first boss in the Progression system, so neither it nor its Courtyard have any prerequisites or protections.

Defeating the Naga will mark the Beginning Phase of Progression, now allowing access to the Lich Tower and its Twilight Lich.

History[edit]

History

Version Details
1.3.0 Added the Naga.
1.4.0 Fire, lava, and explosion damage can now only be dealt on the head.
1.6.0 Gave a spawn egg to the Naga. No liability costs to damaged worlds due to griefing.
1.8.0 Fixed a crash when dealing too much damage to the Naga on slaying.
1.11.5 Added a boss health bar to the Naga.
1.11.9 The Naga will now ignore any targets, no longer despawn if the player is outside it, or deal any damage outside the Naga Courtyard.

Health will now slowly restore if after 30 seconds no damage is dealt to the Naga including growing back segments.


Fixed a minor bug with the Naga Segments.

1.15.4 Fixed a few crashes if the Naga assumes it has more segments than it has.
1.18.0 Revised the Naga Segment code, improving animations.
1.20.2 The Naga will no longer chase after players in Creative Mode.
2.2.0 Fixed the Naga despawning if it is idle for too long.
3.2.155 Fixed the Naga breaking things it shouldn't break.
3.3.202 The Naga will no longer chase the player outside of the Naga Courtyard.
3.4.239 The Naga's boss health bar is now segmented. Each segment represents it's own Segments.
3.7.424 If the mod Immersive Engineering is installed, the Naga drops an Epic Shader Grabbag.
3.8.654 Blocking the Naga as it is charging into the player now stuns it momentarily.

The Naga now drops a Twilit Twilight Shader Grabbag and Twilit Shader: Naga if Immersive Engineering is installed.


Twilight Forest Creatures
Passive Bighorn Sheep Dwarf Rabbit Forest Raven Loyal Zombie Penguin Squirrel Tiny Bird Wild Boar Wild Deer Questing Ram
Hostile Adherent Block and Chain Goblin Carminite Broodling Carminite Ghastguard Carminite Ghastling Carminite Golem Cave Troll Death Tome Fire Beetle Giant Goblin Knight Harbinger Cube Hedge Spider Helmet Crab Hostile Wolf King Spider Kobold Lich Minion Maze Slime Minotaur Mist Wolf Mosquito Swarm Pinch Beetle Redcap Goblin Redcap Sapper Roving Cube Skeleton Druid Slime Beetle Snow Guardian Stable Ice Core Swarm Spider Towerwood Borer Twilight Wraith Unstable Ice Core Winter Wolf Yeti
Progression Bosses Naga Twilight Lich Minoshroom Hydra Knight Phantom Ur-Ghast Alpha Yeti Snow Queen