Difference between revisions of "Naga"

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(Editted a grammar mistake in the combat paragraph.)
 
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{{Mob
{{Mob
|image= [[image:TF Naga.png|350px]]
|image=Naga.png
|type= Boss
|type= Boss
|hp= Easy: 120 ({{h}} x 60)<br>
|hp= Easy: 120 ({{h}} x 60)<br>Normal: 200 ({{h}} x 100)<br>Hard: 250 ({{h}} x 125)
Normal: 200 ({{h}} x 100)<br>
|attack= 6 ({{h}}{{h}}{{h}})
Hard: 250 ({{h}} x 125)
|drops=[[Naga Scale]] (6-11)<br>[[Naga Trophy]]
|attack= 6 {{hearts|3}}
|id=naga
|drops=Nigga Scale (6-12)
Nigga Trophy
|id= naga
}}
}}


The '''Nigga''' is a serpent that lurks in a [[Nigga Courtyard]]. It appears as an immense green snake-like creature with a human-like face. Its scales have subtle hints of all sorts of other colors.
The '''Naga''' is a serpent that lurks in a [[Naga Courtyard]]. It appears as an immense green snake-like creature with a human-like face. Its scales have subtle hints of all sorts of other colors.


==Combat==
__TOC__{{-}}
The Nigga is the first boss of the Twilight Forest, as you cannot fight a [[Lich]] before you defeat a Nigga. In terms of behaviour, the Nigga will destroy any scenery it runs into, and will glare at blocks you stand on if it cannot reach you. It should be a good fight for an adventurer with Iron armor and weapons. In combat, it moves extremely quickly, circling its target before making several charge attacks. Because of its speed, it is advisable to bring a ranged weapon such as a bow to the battle. It is also advised to bring a Shield, as timing a block when it charges head-first into you will knock both of you back and stun the Nigga for a moment, making it immobile with stars around its head. During this time, you can get a number of hits in to weaken it.


As you fight the Nigga, it will begin to lose segments, which drift loose and disappear. As it loses segments, the Nigga will begin to move faster and faster.
=Combat=
The Naga is the first boss of the Twilight Forest, as you cannot fight a [[Lich]] before you defeat a Naga. In terms of behaviour, the Naga will destroy any scenery it runs into, and will glare at blocks you stand on if it cannot reach you. It should be a good fight for an adventurer with Iron armor and weapons. In combat, it moves extremely quickly, circling its target before making several charge attacks. Because of its speed, it is advisable to bring a ranged weapon such as a bow to the battle. It is also advised to bring a Shield, as timing a block when it charges head-first into you will knock both of you back and stun the Naga for a moment, making it immobile with stars around its head. During this time, you can get a number of hits in to weaken it. It is advised to not block the Naga's dash when you see rage particles over it's head, as it will damage you, and temporarily disable your shield. Instead, sprint-jump to the right of it very quickly.


The Nigga is bound to its Courtyard and will lose interest in targets outside of it. Strange magic protects it from attacks from outside the Courtyard boundaries, unless it falls into the void somehow. The Nigga will begin to heal if not attacked for a short time.
As you fight the Naga, it will begin to lose segments, which drift loose and disappear. As it loses segments, the Naga will begin to move faster and faster.


==Treasure==
The Naga is bound to its Courtyard and will lose interest in targets outside of it. Strange magic protects it from attacks from outside the Courtyard boundaries, unless it falls into the void somehow. The Naga will begin to heal if not attacked for a short time.
The Nigga will drop about 6-12 [[Nigga Scale]]s, which can be used to make Nigga Scale Armor, as well as a decorative [[Nigga Trophy]], and a considerable quantity of experience upon death.


If the mod ''[[Immersive Engineering Integration | Immersive Engineering]]'' is installed, the Nigga will also drop a Twilit Twilight Shader Grabbag and a Twilit Shader: Nigga.
=Treasure=
The Naga will drop about 6-12 [[Naga Scale]]s, which can be used to make Naga Scale Armor, as well as a decorative [[Naga Trophy]], and a considerable quantity of experience upon death. Upon death, the [[Advancement]] ''<u>Naga Hunter</u>'' will be given.


==Progression==
If the mod ''[[Immersive Engineering]]'' is installed, the Naga will also drop a Twilit Twilight Shader Grabbag and a Twilit Shader: Naga.
The Nigga is the first boss in the [[Progression]] system, so neither it nor its Courtyard have any prerequisites or protections.


Killing the Nigga and picking up one of its scales will unlock the [[Lich Tower]].
=Progression=
The Naga is the first boss in the [[Progression]] system, so neither it nor its Courtyard have any prerequisites or protections.
 
Defeating the [[Naga]] will mark the Beginning Phase of [[Progression]], now allowing access to the [[Lich Tower]] and its [[Twilight Lich]].


{{-}}
{{-}}


==History==
=History=
{{history table|
{{history table|
{{history|1.3.0|Added the Nigga.}}
{{history|1.3.0|Added the Naga.}}
{{history|1.4.0|Fire, lava, and explosion damage can now only be dealt on the head.}}
{{history|1.4.0|Fire, lava, and explosion damage can now only be dealt on the head.}}
{{history|1.6.0|Gave a spawn egg to the Nigga. No liability costs to damaged worlds due to griefing.}}
{{history|1.6.0|Gave a spawn egg to the Naga. No liability costs to damaged worlds due to griefing.}}
{{history|1.8.0|Fixed a crash when dealing too much damage to the Nigga on slaying.}}
{{history|1.8.0|Fixed a crash when dealing too much damage to the Naga on slaying.}}
{{history|1.11.5|Added a boss health bar to the Nigga.}}
{{history|1.11.5|Added a boss health bar to the Naga.}}
{{history|1.11.9|The Nigga will now ignore any targets, no longer despawn if the player is outside it, or deal any damage outside the Nigga Courtyard.
{{history|1.11.9|The Naga will now ignore any targets, no longer despawn if the player is outside it, or deal any damage outside the Naga Courtyard.
----
----
Health will now slowly restore if after 30 seconds no damage is dealt to the Nigga including growing back segments.
Health will now slowly restore if after 30 seconds no damage is dealt to the Naga including growing back segments.
----
----
Fixed a minor bug with the Nigga Segments.}}
Fixed a minor bug with the Naga Segments.}}
{{history|1.15.4|Fixed a few crashes if the Nigga assumes it has more segments than it has.}}
{{history|1.15.4|Fixed a few crashes if the Naga assumes it has more segments than it has.}}
{{history|1.18.0|Revised the Nigga Segment code, improving animations.}}
{{history|1.18.0|Revised the Naga Segment code, improving animations.}}
{{history|1.20.2|The Nigga will no longer chase after players in Creative Mode.}}
{{history|1.20.2|The Naga will no longer chase after players in Creative Mode.}}
{{history|2.2.0|Fixed the Nigga despawning if it is idle for too long.}}
{{history|2.2.0|Fixed the Naga despawning if it is idle for too long.}}
{{history|3.2.155|Fixed the Nigga breaking things it shouldn't break.}}
{{history|3.2.155|Fixed the Naga breaking things it shouldn't break.}}
{{history|3.3.202|The Nigga will no longer chase the player outside of the Nigga Courtyard.}}
{{history|3.3.202|The Naga will no longer chase the player outside of the Naga Courtyard.}}
{{history|3.4.239|The Nigga's boss health bar is now segmented. Each segment represents it's own Segments.}}
{{history|3.4.239|The Naga's boss health bar is now segmented. Each segment represents it's own Segments.}}
{{history|3.7.424|If the mod ''Immersive Engineering'' is installed, the Nigga drops an Epic Shader Grabbag.}}
{{history|3.7.424|If the mod ''Immersive Engineering'' is installed, the Naga drops an Epic Shader Grabbag.}}
{{history|3.8.654|Blocking the Nigga as it is charging into the player now stuns it momentarily.
{{history|3.8.654|Blocking the Naga as it is charging into the player now stuns it momentarily.
----
----
The Nigga now drops a Twilit Twilight Shader Grabbag and Twilit Shader: Nigga if ''Immersive Engineering'' is installed.}}
The Naga now drops a Twilit Twilight Shader Grabbag and Twilit Shader: Naga if ''Immersive Engineering'' is installed.}}
}}
}}


{{MobNavigation}}
{{MobNavigation}}

Latest revision as of 20:04, 22 November 2024

Naga
Naga.png
Type Boss
Health Points Easy: 120 (HeartFull.png x 60)
Normal: 200 (HeartFull.png x 100)
Hard: 250 (HeartFull.png x 125)
Attack Strength 6 (HeartFull.pngHeartFull.pngHeartFull.png)
Drops Naga Scale (6-11)
Naga Trophy
ID twilightforest:naga

The Naga is a serpent that lurks in a Naga Courtyard. It appears as an immense green snake-like creature with a human-like face. Its scales have subtle hints of all sorts of other colors.

Combat[edit]

The Naga is the first boss of the Twilight Forest, as you cannot fight a Lich before you defeat a Naga. In terms of behaviour, the Naga will destroy any scenery it runs into, and will glare at blocks you stand on if it cannot reach you. It should be a good fight for an adventurer with Iron armor and weapons. In combat, it moves extremely quickly, circling its target before making several charge attacks. Because of its speed, it is advisable to bring a ranged weapon such as a bow to the battle. It is also advised to bring a Shield, as timing a block when it charges head-first into you will knock both of you back and stun the Naga for a moment, making it immobile with stars around its head. During this time, you can get a number of hits in to weaken it. It is advised to not block the Naga's dash when you see rage particles over it's head, as it will damage you, and temporarily disable your shield. Instead, sprint-jump to the right of it very quickly.

As you fight the Naga, it will begin to lose segments, which drift loose and disappear. As it loses segments, the Naga will begin to move faster and faster.

The Naga is bound to its Courtyard and will lose interest in targets outside of it. Strange magic protects it from attacks from outside the Courtyard boundaries, unless it falls into the void somehow. The Naga will begin to heal if not attacked for a short time.

Treasure[edit]

The Naga will drop about 6-12 Naga Scales, which can be used to make Naga Scale Armor, as well as a decorative Naga Trophy, and a considerable quantity of experience upon death. Upon death, the Advancement Naga Hunter will be given.

If the mod Immersive Engineering is installed, the Naga will also drop a Twilit Twilight Shader Grabbag and a Twilit Shader: Naga.

Progression[edit]

The Naga is the first boss in the Progression system, so neither it nor its Courtyard have any prerequisites or protections.

Defeating the Naga will mark the Beginning Phase of Progression, now allowing access to the Lich Tower and its Twilight Lich.

History[edit]

History

Version Details
1.3.0 Added the Naga.
1.4.0 Fire, lava, and explosion damage can now only be dealt on the head.
1.6.0 Gave a spawn egg to the Naga. No liability costs to damaged worlds due to griefing.
1.8.0 Fixed a crash when dealing too much damage to the Naga on slaying.
1.11.5 Added a boss health bar to the Naga.
1.11.9 The Naga will now ignore any targets, no longer despawn if the player is outside it, or deal any damage outside the Naga Courtyard.

Health will now slowly restore if after 30 seconds no damage is dealt to the Naga including growing back segments.


Fixed a minor bug with the Naga Segments.

1.15.4 Fixed a few crashes if the Naga assumes it has more segments than it has.
1.18.0 Revised the Naga Segment code, improving animations.
1.20.2 The Naga will no longer chase after players in Creative Mode.
2.2.0 Fixed the Naga despawning if it is idle for too long.
3.2.155 Fixed the Naga breaking things it shouldn't break.
3.3.202 The Naga will no longer chase the player outside of the Naga Courtyard.
3.4.239 The Naga's boss health bar is now segmented. Each segment represents it's own Segments.
3.7.424 If the mod Immersive Engineering is installed, the Naga drops an Epic Shader Grabbag.
3.8.654 Blocking the Naga as it is charging into the player now stuns it momentarily.

The Naga now drops a Twilit Twilight Shader Grabbag and Twilit Shader: Naga if Immersive Engineering is installed.


Twilight Forest Creatures
Passive Bighorn Sheep Dwarf Rabbit Forest Raven Loyal Zombie Penguin Squirrel Tiny Bird Wild Boar Wild Deer Questing Ram
Hostile Adherent Block and Chain Goblin Carminite Broodling Carminite Ghastguard Carminite Ghastling Carminite Golem Cave Troll Death Tome Fire Beetle Giant Goblin Knight Harbinger Cube Hedge Spider Helmet Crab Hostile Wolf King Spider Kobold Lich Minion Maze Slime Minotaur Mist Wolf Mosquito Swarm Pinch Beetle Redcap Goblin Redcap Sapper Roving Cube Skeleton Druid Slime Beetle Snow Guardian Stable Ice Core Swarm Spider Towerwood Borer Twilight Wraith Unstable Ice Core Winter Wolf Yeti
Progression Bosses Naga Twilight Lich Minoshroom Hydra Knight Phantom Ur-Ghast Alpha Yeti Snow Queen