Difference between revisions of "Immersive Engineering Integration"
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''Immersive Engineering'' is a mod that adds various heavy machinery and tools to emphasise on a tech theme. One major aspect with Immersive Engineering Integration in Twilight Forest is the inclusion of various Shaders; items that decorate certain items with a custom design. | |||
''Immersive Engineering'' is a mod that adds various heavy machinery and tools to emphasise on a tech theme. One major aspect with Immersive Engineering Integration in Twilight Forest is the inclusion of various Shaders; items that decorate certain items with a custom design. | |||
*In version 1.12.2 (TF v3.11.1021), there were a total of 24 shader variants. | |||
*In version 1.16.5 (TF v4.0.870), this number was reduced to 19. | |||
*In version 1.19.2 (TF v4.2.1518), this feature was completely removed | |||
<br> | |||
__TOC__ | |||
=Shader Bag= | |||
'''Shader Bags''' are items that contain Shaders. When right-clicked, they will be consumed, and a random Shader will be returned to the player. Unlike Immersive Engineering's Shader Grabbags, Twilit Shader Bags are a 3D item, and will return a Twilit Shader, also rendered as a 3D item. Each Rarity has a Shader Bag. | '''Shader Bags''' are items that contain Shaders. When right-clicked, they will be consumed, and a random Shader will be returned to the player. Unlike Immersive Engineering's Shader Grabbags, Twilit Shader Bags are a 3D item, and will return a Twilit Shader, also rendered as a 3D item. Each Rarity has a Shader Bag. | ||
===Twilit Uncommon Shader Bag | ==Twilit Common Shader Bag== | ||
{{Item | |||
|name= Twilit Common Shader Bag | |||
|image= Twilit Common Shader Bag.png | |||
|type= Shader Bag | |||
|renewable= No | |||
|stackable= Yes <small>(64)</small> | |||
|id= shader_bag_common | |||
}} | |||
A '''Twilit Common Shader Bag''' is an item that be used to obtain Twilit Shaders. Currently, there is no way to obtain a Twilit Common Shader Bag outside of Creative mode, however, it still functions like any other Shader Grabbag. | |||
When used, the Twilit Common Shader Bag is consumed, and a Twilit Shader will be returned. The kind of Shader obtained will be Common, Uncommon, Rare, Epic, or Masterwork rarity. | |||
{{-}} | |||
==Twilit Uncommon Shader Bag== | |||
{{Item | {{Item | ||
|name= Twilit Uncommon Shader Bag | |name= Twilit Uncommon Shader Bag | ||
|image= | |image= Twilit Uncommon Shader Bag.png | ||
|type= | |type= Shader Bag | ||
|renewable= No | |renewable= No | ||
|stackable= Yes | |stackable= Yes <small>(64)</small> | ||
|id= | |id= shader_bag_uncommon | ||
}} | }} | ||
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{{-}} | {{-}} | ||
===Twilit Epic Shader Bag | ==Twilit Rare Shader Bag== | ||
{{Item | |||
|name= Twilit Rare Shader Bag | |||
|image= Twilit Rare Shader Bag.png | |||
|type= Shader Bag | |||
|renewable= No | |||
|stackable= Yes <small>(64)</small> | |||
|id= shader_bag_rare | |||
}} | |||
A '''Twilit Rare Shader Bag''' is an item that be used to obtain Twilit Shaders. Currently, there is no way to obtain a Twilit Rare Shader Bag outside of Creative mode, however, it still functions like any other Shader Grabbag. | |||
When used, the Twilit Rare Shader Bag is consumed, and a Twilit Shader will be returned. The kind of Shader obtained will be Rare, Epic, or Masterwork rarity. | |||
{{-}} | |||
==Twilit Epic Shader Bag== | |||
{{Item | {{Item | ||
|name= Twilit Epic Shader Bag | |name= Twilit Epic Shader Bag | ||
|image= | |image= Twilit Epic Shader Bag.png | ||
|type= | |type= Shader Bag | ||
|renewable= No | |renewable= No | ||
|stackable= Yes | |stackable= Yes <small>(64)</small> | ||
|id= | |id= shader_bag_epic | ||
}} | }} | ||
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{{-}} | {{-}} | ||
== | ==Twilit Masterwork Shader Bag== | ||
{{Item | |||
|name= Twilit Masterwork Shader Bag | |||
|image= Twilit Masterwork Shader Bag.png | |||
|type= Shader Bag | |||
|renewable= No | |||
|stackable= Yes <small>(64)</small> | |||
|id= shader_bag_ie_masterwork | |||
}} | |||
A '''Twilit Masterwork Shader Bag''' is an item that be used to obtain Twilit Shaders. Currently, there is no way to obtain a Twilit Masterwork Shader Bag outside of Creative mode, however, it still functions like any other Shader Grabbag. | |||
===Twilit Shader: Firefly | When used, the Twilit Masterwork Shader Bag is consumed, and a Twilit Shader will be returned. The kind of Shader obtained will be Masterwork rarity. | ||
{{-}} | |||
==Twilit Twilight Shader Bag== | |||
{{Item | |||
|name= Twilit Twilight Shader Bag | |||
|image= Twilit Twilight Shader Bag.png | |||
|type= Shader Bag | |||
|renewable= No | |||
|stackable= Yes <small>(64)</small> | |||
|id= shader_bag_twilight | |||
}} | |||
A '''Twilit Twilight Shader Bag''' is an item that be used to obtain Twilit Shaders. It works like any other Shader Grabbag, and can be obtained from slaying bosses, or completing a certain quest. | |||
When used, the Twilit Twilight Shader Bag is consumed, and a Twilit Shader will be returned. The kind of Shader obtained will be Twilight rarity. | |||
{{-}} | |||
=Shaders= | |||
'''Shaders''' are an item that are used for decorative purposes. These can be applied via the Engineer's Workbench, or by directly right-clicking the item, usually Minecarts. Twilit Shaders come in a variety of appearances. | |||
==Twilit Shader: Twilight== | |||
{{Item | |||
|name= Twilit Shader: Twilight | |||
|image= Twilit Shader Twilight.png | |||
|type= Shader | |||
|renewable= No | |||
|stackable= No | |||
|id= shader | |||
}} | |||
{{Removed|Minecraft v1.16.5}} | |||
The Twilit Shader: Twilight is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has grey decals and a starry sky, with green handles, making it look like the sky in the Twilight Forest. It can be obtained from a Twilit Twilight Shader Bag. | |||
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. One must note that, currently, the Shader application for Minecarts may not display properly on certain Graphics. | |||
{{IG|Shader Twilight|Twilight Shader on Display}} | |||
{{-}} | |||
==Twilit Shader: Firefly== | |||
{{Item | {{Item | ||
|name= Twilit Shader: Firefly | |name= Twilit Shader: Firefly | ||
|image= | |image= Twilit Shader Firefly.png | ||
|type= | |type= Shader | ||
|renewable= No | |renewable= No | ||
|stackable= | |stackable= No | ||
|id= shader | |id= shader | ||
}} | }} | ||
The Twilit Shader: Firefly is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a brown body with glowing gold spots, with lime green handles, making it look like a [[ | {{Removed|Minecraft v1.16.5}} | ||
The Twilit Shader: Firefly is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a brown body with glowing gold spots, with lime green handles, making it look like a [[Firefly]]. It can be obtained from a Twilit Twilight Shader Bag. | |||
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | ||
{{ | {{IG|Shader Firefly|Firefly Shader on Display}} | ||
{{-}} | {{-}} | ||
==Twilit Shader: Pinch Beetle== | |||
{{Item | {{Item | ||
|name= Twilit Shader: Pinch Beetle | |name= Twilit Shader: Pinch Beetle | ||
|image= | |image= Twilit Shader Pinch Beetle.png | ||
|type= | |type= Shader | ||
|renewable= No | |renewable= No | ||
|stackable= | |stackable= No | ||
|id= shader | |id= shader | ||
}} | }} | ||
{{Removed|Minecraft v1.19.2}} | |||
The Twilit Shader: Pinch Beetle is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a yellow body with dark brown spots, with dark brown handles, making it look like a [[Pinch Beetle]]. It can be obtained from a Twilit Twilight Shader Bag. | The Twilit Shader: Pinch Beetle is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a yellow body with dark brown spots, with dark brown handles, making it look like a [[Pinch Beetle]]. It can be obtained from a Twilit Twilight Shader Bag. | ||
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The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | ||
{{ | {{IG|Shader Pinch Beetle|Pinch Beetle Shader on Display}} | ||
{{-}} | {{-}} | ||
==Twilit Shader: Snakestone== | |||
{{Item | {{Item | ||
|name= Twilit Shader: Snakestone | |name= Twilit Shader: Snakestone | ||
|image= | |image= Twilit Shader Snakestone.png | ||
|type= | |type= Shader | ||
|renewable= No | |renewable= No | ||
|stackable= | |stackable= No | ||
|id= shader | |id= shader | ||
}} | }} | ||
{{Removed|Minecraft v1.19.2}} | |||
The Twilit Shader: Snakestone is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly gray in appearance, making it look like [[Nagastone]]. It can be obtained from a Twilit Twilight Shader Bag. | The Twilit Shader: Snakestone is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly gray in appearance, making it look like [[Nagastone]]. It can be obtained from a Twilit Twilight Shader Bag. | ||
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The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | ||
{{ | {{IG|Shader Snakestone|Snakestone Shader on Display}} | ||
{{-}} | {{-}} | ||
==Twilit Shader: Mazestone== | |||
{{Item | {{Item | ||
|name= Twilit Shader: Mazestone | |name= Twilit Shader: Mazestone | ||
|image= | |image= Twilit Shader Mazestone.png | ||
|type= | |type= Shader | ||
|renewable= No | |renewable= No | ||
|stackable= | |stackable= No | ||
|id= shader | |id= shader | ||
}} | }} | ||
{{Removed|Minecraft v1.19.2}} | |||
The Twilit Shader: Mazestone is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly gray with a greenish hue, making it look like [[Mazestone]]. It can be obtained from a Twilit Twilight Shader Bag. | The Twilit Shader: Mazestone is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly gray with a greenish hue, making it look like [[Mazestone]]. It can be obtained from a Twilit Twilight Shader Bag. | ||
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The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | ||
{{ | {{IG|Shader Mazestone|Mazestone Shader on Display}} | ||
{{-}} | {{-}} | ||
==Twilit Shader: Underbrick== | |||
{{Item | {{Item | ||
|name= Twilit Shader: Underbrick | |name= Twilit Shader: Underbrick | ||
|image= | |image= Twilit Shader Underbrick.png | ||
|type= | |type= Shader | ||
|renewable= No | |renewable= No | ||
|stackable= | |stackable= No | ||
|id= shader | |id= shader | ||
}} | }} | ||
{{Removed|Minecraft v1.19.2}} | |||
The Twilit Shader: Underbrick is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has brown bricks with gray mortar, making it look like [[Underbrick]]. It can be obtained from a Twilit Twilight Shader Bag. | The Twilit Shader: Underbrick is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has brown bricks with gray mortar, making it look like [[Underbrick]]. It can be obtained from a Twilit Twilight Shader Bag. | ||
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The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | ||
{{ | {{IG|Shader Underbrick|Underbrick Shader on Display}} | ||
{{-}} | {{-}} | ||
==Twilit Shader: Towerwood== | |||
{{Item | {{Item | ||
|name= Twilit Shader: Towerwood | |name= Twilit Shader: Towerwood | ||
|image= | |image= Twilit Shader Towerwood.png | ||
|type= | |type= Shader | ||
|renewable= No | |renewable= No | ||
|stackable= | |stackable= No | ||
|id= shader | |id= shader | ||
}} | }} | ||
{{Removed|Minecraft v1.16.5}} | |||
The Twilit Shader: Towerwood is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly brown, with green and red circuitry, making it look like a Dark Tower device. It can be obtained from a Twilit Twilight Shader Bag. | The Twilit Shader: Towerwood is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly brown, with green and red circuitry, making it look like a Dark Tower device. It can be obtained from a Twilit Twilight Shader Bag. | ||
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The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | ||
{{ | {{IG|Shader Towerwood|Towerwood Shader on Display}} | ||
{{-}} | {{-}} | ||
==Twilit Shader: Carminite== | |||
{{Item | {{Item | ||
|name= Twilit Shader: Carminite | |name= Twilit Shader: Carminite | ||
|image= | |image= Twilit Shader Carminite.png | ||
|type= | |type= Shader | ||
|renewable= No | |renewable= No | ||
|stackable= | |stackable= No | ||
|id= shader | |id= shader | ||
}} | }} | ||
{{Removed|Minecraft v1.16.5}} | |||
The Twilit Shader: Carminite is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly red, with brighter swirls, making it look like [[Carminite]]. It can be obtained from a Twilit Twilight Shader Bag. | The Twilit Shader: Carminite is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly red, with brighter swirls, making it look like [[Carminite]]. It can be obtained from a Twilit Twilight Shader Bag. | ||
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The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | ||
{{ | {{IG|Shader Carminite|Carminite Shader on Display}} | ||
{{-}} | {{-}} | ||
==Twilit Shader: Auroralized== | |||
{{Item | {{Item | ||
|name= Twilit Shader: Auroralized | |name= Twilit Shader: Auroralized | ||
|image= | |image= Twilit Shader Auroralized.png | ||
|type= | |type= Shader | ||
|renewable= No | |renewable= No | ||
|stackable= | |stackable= No | ||
|id= shader | |id= shader | ||
}} | }} | ||
{{Removed|Minecraft v1.16.5}} | |||
The Twilit Shader: Auroralized is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a light blue coat with a moving aurora pattern, with blue handles, making it look like the [[Aurora Palace]]. It can be obtained from a Twilit Twilight Shader Bag. | The Twilit Shader: Auroralized is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a light blue coat with a moving aurora pattern, with blue handles, making it look like the [[Aurora Palace]]. It can be obtained from a Twilit Twilight Shader Bag. | ||
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The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | ||
{{ | {{IG|Shader Auroralized|Auroralized Shader on Display}} | ||
{{-}} | {{-}} | ||
==Twilit Shader: Ironwood== | |||
{{Item | {{Item | ||
|name= Twilit Shader: Ironwood | |name= Twilit Shader: Ironwood | ||
|image= | |image= Twilit Shader Ironwood.png | ||
|type= | |type= Shader | ||
|renewable= No | |renewable= No | ||
|stackable= | |stackable= No | ||
|id= shader | |id= shader | ||
}} | }} | ||
{{Removed|Minecraft v1.19.2}} | |||
The Twilit Shader: Ironwood is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly brown, with light green streaks, making it look like Ironwood. It can be obtained from a Twilit Twilight Shader Bag. | The Twilit Shader: Ironwood is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly brown, with light green streaks, making it look like Ironwood. It can be obtained from a Twilit Twilight Shader Bag. | ||
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The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | ||
{{ | {{IG|Shader Ironwood|Ironwood Shader on Display}} | ||
{{-}} | {{-}} | ||
==Twilit Shader: Steeleaf== | |||
{{Item | {{Item | ||
|name= Twilit Shader: Steeleaf | |name= Twilit Shader: Steeleaf | ||
|image= | |image= Twilit Shader Steeleaf.png | ||
|type= | |type= Shader | ||
|renewable= No | |renewable= No | ||
|stackable= | |stackable= No | ||
|id= shader | |id= shader | ||
}} | }} | ||
{{Removed|Minecraft v1.19.2}} | |||
The Twilit Shader: Steeleaf is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly dark green, with lighter green streaks, making it look like Steeleaf. It can be obtained from a Twilit Twilight Shader Bag. | The Twilit Shader: Steeleaf is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly dark green, with lighter green streaks, making it look like Steeleaf. It can be obtained from a Twilit Twilight Shader Bag. | ||
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | ||
{{IG|Shader Steeleaf|Steeleaf Shader on Display}} | |||
{{-}} | {{-}} | ||
==Twilit Shader: Knightly== | |||
{{Item | |||
|name= Twilit Shader: Knightly | |||
|image= Twilit Shader Knightly.png | |||
|type= Shader | |||
|renewable= No | |||
|stackable= No | |||
|id= shader | |||
}} | |||
{{Removed|Minecraft v1.19.2}} | |||
The Twilit Shader: Knightly is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a silver body, with gray handles, making it look like Knightmetal. It can be obtained from a Twilit Twilight Shader Bag. | |||
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | |||
{{IG|Shader Knightly|Knightly Shader on Display}} | |||
{{-}} | {{-}} | ||
==Twilit Shader: Fiery== | |||
{{Item | {{Item | ||
|name= Twilit Shader: Fiery | |name= Twilit Shader: Fiery | ||
|image= | |image= Twilit Shader Fiery.png | ||
|type= | |type= Shader | ||
|renewable= No | |renewable= No | ||
|stackable= | |stackable= No | ||
|id= shader | |id= shader | ||
}} | }} | ||
{{Removed|Minecraft v1.19.2}} | |||
The Twilit Shader: Fiery is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a brown body with gold outlines, with dark orange handles, making it look like Fiery Metal. It can be obtained from a Twilit Twilight Shader Bag. | The Twilit Shader: Fiery is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a brown body with gold outlines, with dark orange handles, making it look like Fiery Metal. It can be obtained from a Twilit Twilight Shader Bag. | ||
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The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | ||
{{ | {{IG|Shader Fiery|Fiery Shader on Display}} | ||
{{-}} | {{-}} | ||
==Twilit Shader: Final Castle== | |||
{{Item | {{Item | ||
|name= Twilit Shader: Final Castle | |name= Twilit Shader: Final Castle | ||
|image= | |image= Twilit Shader Final Castle.png | ||
|type= | |type= Shader | ||
|renewable= No | |renewable= No | ||
|stackable= | |stackable= No | ||
|id= shader | |id= shader | ||
}} | }} | ||
{{Removed|Minecraft v1.19.2}} | |||
The Twilit Shader: Final Castle is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has light blue bricks with white mortar, with light blue handles, making it look like the Final Castle's blue runes. It can be obtained from a Twilit Twilight Shader Bag. | The Twilit Shader: Final Castle is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has light blue bricks with white mortar, with light blue handles, making it look like the Final Castle's blue runes. It can be obtained from a Twilit Twilight Shader Bag. | ||
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The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | ||
{{ | {{IG|Shader Final Castle|Final Castle Shader on Display}} | ||
{{-}} | {{-}} | ||
==Twilit Shader: Cube of Annihilation== | |||
{{Item | {{Item | ||
|name= Twilit Shader: Cube of Annihilation | |name= Twilit Shader: Cube of Annihilation | ||
|image= | |image= Twilit Shader Cube of Annihilation.png | ||
|type= | |type= Shader | ||
|renewable= No | |renewable= No | ||
|stackable= | |stackable= No | ||
|id= shader | |id= shader | ||
}} | }} | ||
{{Removed|Minecraft v1.19.2}} | |||
The Twilit Shader: Cube of Annihilation is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly black, with navy outlines, making it look like a [[Cube of Annihilation]]. It can be obtained from a Twilit Twilight Shader Bag. | The Twilit Shader: Cube of Annihilation is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly black, with navy outlines, making it look like a [[Cube of Annihilation]]. It can be obtained from a Twilit Twilight Shader Bag. | ||
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The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | ||
{{ | {{IG|Shader Annihilation|Annihilation Shader on Display}} | ||
{{-}} | {{-}} | ||
==Twilit Shader: Questing Ram== | |||
{{Item | {{Item | ||
|name= Twilit Shader: Questing Ram | |name= Twilit Shader: Questing Ram | ||
|image= | |image= Twilit Shader Questing Ram.png | ||
|type= | |type= Trophy Shader | ||
|renewable= No | |renewable= No | ||
|stackable= | |stackable= No | ||
|id= shader | |id= shader | ||
}} | }} | ||
{{Removed|Minecraft v1.19.2}} | |||
The Twilit Shader: Questing Ram is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has an off-white body with pale patches, with purple handles, making it look like the [[Questing Ram]]. It can be obtained from a Twilit Twilight Shader Bag or by completing the Questing Ram's quest. | The Twilit Shader: Questing Ram is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has an off-white body with pale patches, with purple handles, making it look like the [[Questing Ram]]. It can be obtained from a Twilit Twilight Shader Bag or by completing the Questing Ram's quest. | ||
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The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | ||
{{ | {{IG|Shader Quest Ram|Questing Ram Shader on Display}} | ||
{{-}} | {{-}} | ||
==Twilit Shader: Naga== | |||
{{Item | {{Item | ||
|name= Twilit Shader: Naga | |name= Twilit Shader: Naga | ||
|image= | |image= Twilit Shader Naga.png | ||
|type= | |type= Trophy Shader | ||
|renewable= No | |renewable= No | ||
|stackable= | |stackable= No | ||
|id= shader | |id= shader | ||
}} | }} | ||
{{Removed|Minecraft v1.19.2}} | |||
The Twilit Shader: Naga is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a scaly green body, with lime handles and a toothy snarl on the ends, making it look like the [[Naga]]. It can be obtained from a Twilit Twilight Shader Bag or by slaying the Naga. | The Twilit Shader: Naga is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a scaly green body, with lime handles and a toothy snarl on the ends, making it look like the [[Naga]]. It can be obtained from a Twilit Twilight Shader Bag or by slaying the Naga. | ||
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The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | ||
{{ | {{IG|Shader Naga|Naga Shader on Display}} | ||
{{-}} | {{-}} | ||
==Twilit Shader: Lich== | |||
{{Item | {{Item | ||
|name= Twilit Shader: Lich | |name= Twilit Shader: Lich | ||
|image= | |image= Twilit Shader Lich.png | ||
|type= | |type= Trophy Shader | ||
|renewable= No | |renewable= No | ||
|stackable= | |stackable= No | ||
|id= shader | |id= shader | ||
}} | }} | ||
{{Removed|Minecraft v1.19.2}} | |||
The Twilit Shader: Lich is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a white body with yellow stripes, with purple handles, making it look like the [[Twilight Lich]]. It can be obtained from a Twilit Twilight Shader Bag or by slaying the Twilight Lich. | The Twilit Shader: Lich is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a white body with yellow stripes, with purple handles, making it look like the [[Twilight Lich]]. It can be obtained from a Twilit Twilight Shader Bag or by slaying the Twilight Lich. | ||
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The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | ||
{{ | {{IG|Shader Lich|Lich Shader on Display}} | ||
{{-}} | {{-}} | ||
==Twilit Shader: Minoshroom== | |||
{{Item | {{Item | ||
|name= Twilit Shader: Minoshroom | |name= Twilit Shader: Minoshroom | ||
|image= | |image= Twilit Shader Minoshroom.png | ||
|type= | |type= Trophy Shader | ||
|renewable= No | |renewable= No | ||
|stackable= | |stackable= No | ||
|id= shader | |id= shader | ||
}} | }} | ||
{{Removed|Minecraft v1.19.2}} | |||
The Twilit Shader: Minoshroom is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a red body with white spots, with cyan handles, making it look like the [[Minoshroom]]. It can be obtained from a Twilit Twilight Shader Bag or by slaying the Minoshroom. | The Twilit Shader: Minoshroom is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a red body with white spots, with cyan handles, making it look like the [[Minoshroom]]. It can be obtained from a Twilit Twilight Shader Bag or by slaying the Minoshroom. | ||
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The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | ||
{{ | {{IG|Shader Minoshroom|Minoshroom Shader on Display}} | ||
{{-}} | {{-}} | ||
==Twilit Shader: Hydra== | |||
{{Item | {{Item | ||
|name= Twilit Shader: Hydra | |name= Twilit Shader: Hydra | ||
|image= | |image= Twilit Shader Hydra.png | ||
|type= | |type= Trophy Shader | ||
|renewable= No | |renewable= No | ||
|stackable= | |stackable= No | ||
|id= shader | |id= shader | ||
}} | }} | ||
{{Removed|Minecraft v1.19.2}} | |||
The Twilit Shader: Hydra is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a dark teal scaly pattern, with magenta handles and a toothy snarl on the ends, making it look like the [[Hydra]]. It can be obtained from a Twilit Twilight Shader Bag or by slaying the Hydra. | The Twilit Shader: Hydra is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a dark teal scaly pattern, with magenta handles and a toothy snarl on the ends, making it look like the [[Hydra]]. It can be obtained from a Twilit Twilight Shader Bag or by slaying the Hydra. | ||
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The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | ||
{{ | {{IG|Shader Hydra|Hydra Shader on Display}} | ||
{{-}} | {{-}} | ||
==Twilit Shader: Knight Phantom== | |||
{{Item | {{Item | ||
|name= Twilit Shader: Knight Phantom | |name= Twilit Shader: Knight Phantom | ||
|image= | |image= Twilit Shader Knight Phantom.png | ||
|type= | |type= Trophy Shader | ||
|renewable= No | |renewable= No | ||
|stackable= | |stackable= No | ||
|id= shader | |id= shader | ||
}} | }} | ||
{{Removed|Minecraft v1.19.2}} | |||
The Twilit Shader: Knight Phantom is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a dark green body, with brown handles, making it look like a [[Knight Phantom]]. It can be obtained from a Twilit Twilight Shader Bag or by slaying the Knight Phantoms. | The Twilit Shader: Knight Phantom is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a dark green body, with brown handles, making it look like a [[Knight Phantom]]. It can be obtained from a Twilit Twilight Shader Bag or by slaying the Knight Phantoms. | ||
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The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | ||
{{ | {{IG|Shader Phantoms|Knight Phantom Shader on Display}} | ||
{{-}} | {{-}} | ||
==Twilit Shader: Ur-Ghast== | |||
{{Item | {{Item | ||
|name= Twilit Shader: Ur-Ghast | |name= Twilit Shader: Ur-Ghast | ||
|image= | |image= Twilit Shader Ur-Ghast.png | ||
|type= | |type= Trophy Shader | ||
|renewable= No | |renewable= No | ||
|stackable= | |stackable= No | ||
|id= shader | |id= shader | ||
}} | }} | ||
{{Removed|Minecraft v1.19.2}} | |||
The Twilit Shader: Ur-Ghast is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a white body with red stripes, with gray handles, making it look like the [[Ur-Ghast]]. It can be obtained from a Twilit Twilight Shader Bag or by slaying the Ur-Ghast. | The Twilit Shader: Ur-Ghast is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a white body with red stripes, with gray handles, making it look like the [[Ur-Ghast]]. It can be obtained from a Twilit Twilight Shader Bag or by slaying the Ur-Ghast. | ||
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The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | ||
{{ | {{IG|Shader Ur-Ghast|Ur-Ghast Shader on Display}} | ||
{{-}} | {{-}} | ||
==Twilit Shader: Alpha Yeti== | |||
{{Item | {{Item | ||
|name= Twilit Shader: Alpha Yeti | |name= Twilit Shader: Alpha Yeti | ||
|image= | |image= Twilit Shader Alpha Yeti.png | ||
|type= | |type= Trophy Shader | ||
|renewable= No | |renewable= No | ||
|stackable= | |stackable= No | ||
|id= shader | |id= shader | ||
}} | }} | ||
{{Removed|Minecraft v1.19.2}} | |||
The Twilit Shader: Alpha Yeti is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a white body with light blue decals, with blue handles, making it look like the [[Alpha Yeti]]. It can be obtained from a Twilit Twilight Shader Bag or by slaying the Alpha Yeti. | The Twilit Shader: Alpha Yeti is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a white body with light blue decals, with blue handles, making it look like the [[Alpha Yeti]]. It can be obtained from a Twilit Twilight Shader Bag or by slaying the Alpha Yeti. | ||
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The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | ||
{{ | {{IG|Shader Alpha Yeti|Alpha Yeti Shader on Display}} | ||
{{-}} | {{-}} | ||
==Twilit Shader: Snow Queen== | |||
{{Item | {{Item | ||
|name= Twilit Shader: Snow Queen | |name= Twilit Shader: Snow Queen | ||
|image= | |image= Twilit Shader Snow Queen.png | ||
|type= | |type= Trophy Shader | ||
|renewable= No | |renewable= No | ||
|stackable= | |stackable= No | ||
|id= shader | |id= shader | ||
}} | }} | ||
{{Removed|Minecraft v1.19.2}} | |||
The Twilit Shader: Snow Queen is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a white body with yellow stripes, with blue handles, making it look like the [[Snow Queen]]. It can be obtained from a Twilit Twilight Shader Bag or by slaying the Snow Queen. | The Twilit Shader: Snow Queen is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a white body with yellow stripes, with blue handles, making it look like the [[Snow Queen]]. It can be obtained from a Twilit Twilight Shader Bag or by slaying the Snow Queen. | ||
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The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | ||
{{ | {{IG|Shader Snow Queen|Snow Queen Shader on Display}} | ||
{{-}} | {{-}} | ||
=Other= | |||
As a fun quirk, [[Cicada]]s can also be used for Railgun Ammo and deal 2 ({{h}}) damage. They do not make chirping noises when fired or landed, instead just acting like any other Railgun Ammunition. | As a fun quirk, [[Cicada]]s can also be used for Railgun Ammo and deal 2 ({{h}}) damage. They do not make chirping noises when fired or landed, instead just acting like any other Railgun Ammunition. | ||
<br> | |||
{{ModInfo}} | {{ModInfo}} |
Latest revision as of 10:54, 25 February 2024
This page contains information about additional content
Any information written here is not a part of the core Twilight Forest Mod experience, but are additional content given by other mods.
These mods are optional, and are not required to run Twilight Forest.
Immersive Engineering is a mod that adds various heavy machinery and tools to emphasise on a tech theme. One major aspect with Immersive Engineering Integration in Twilight Forest is the inclusion of various Shaders; items that decorate certain items with a custom design.
- In version 1.12.2 (TF v3.11.1021), there were a total of 24 shader variants.
- In version 1.16.5 (TF v4.0.870), this number was reduced to 19.
- In version 1.19.2 (TF v4.2.1518), this feature was completely removed
Shader Bag[edit]
Shader Bags are items that contain Shaders. When right-clicked, they will be consumed, and a random Shader will be returned to the player. Unlike Immersive Engineering's Shader Grabbags, Twilit Shader Bags are a 3D item, and will return a Twilit Shader, also rendered as a 3D item. Each Rarity has a Shader Bag.
Twilit Common Shader Bag[edit]
Twilit Common Shader Bag | |
---|---|
Type | Shader Bag |
Durability | N/A |
Renewable | No |
Stackable | Yes (64) |
ID | shader_bag_common |
A Twilit Common Shader Bag is an item that be used to obtain Twilit Shaders. Currently, there is no way to obtain a Twilit Common Shader Bag outside of Creative mode, however, it still functions like any other Shader Grabbag.
When used, the Twilit Common Shader Bag is consumed, and a Twilit Shader will be returned. The kind of Shader obtained will be Common, Uncommon, Rare, Epic, or Masterwork rarity.
Twilit Uncommon Shader Bag[edit]
Twilit Uncommon Shader Bag | |
---|---|
Type | Shader Bag |
Durability | N/A |
Renewable | No |
Stackable | Yes (64) |
ID | shader_bag_uncommon |
A Twilit Uncommon Shader Bag is an item that be used to obtain Twilit Shaders. Currently, there is no way to obtain a Twilit Uncommon Shader Bag outside of Creative mode, however, it still functions like any other Shader Grabbag.
When used, the Twilit Uncommon Shader Bag is consumed, and a Twilit Shader will be returned. The kind of Shader obtained will be Uncommon, Rare, Epic, or Masterwork rarity.
Twilit Rare Shader Bag[edit]
Twilit Rare Shader Bag | |
---|---|
Type | Shader Bag |
Durability | N/A |
Renewable | No |
Stackable | Yes (64) |
ID | shader_bag_rare |
A Twilit Rare Shader Bag is an item that be used to obtain Twilit Shaders. Currently, there is no way to obtain a Twilit Rare Shader Bag outside of Creative mode, however, it still functions like any other Shader Grabbag.
When used, the Twilit Rare Shader Bag is consumed, and a Twilit Shader will be returned. The kind of Shader obtained will be Rare, Epic, or Masterwork rarity.
Twilit Epic Shader Bag[edit]
Twilit Epic Shader Bag | |
---|---|
Type | Shader Bag |
Durability | N/A |
Renewable | No |
Stackable | Yes (64) |
ID | shader_bag_epic |
A Twilit Epic Shader Bag is an item that be used to obtain Twilit Shaders. Currently, there is no way to obtain a Twilit Epic Shader Bag outside of Creative mode, however, it still functions like any other Shader Grabbag.
When used, the Twilit Epic Shader Bag is consumed, and a Twilit Shader will be returned. The kind of Shader obtained will be Epic or Masterwork rarity.
Twilit Masterwork Shader Bag[edit]
Twilit Masterwork Shader Bag | |
---|---|
Type | Shader Bag |
Durability | N/A |
Renewable | No |
Stackable | Yes (64) |
ID | shader_bag_ie_masterwork |
A Twilit Masterwork Shader Bag is an item that be used to obtain Twilit Shaders. Currently, there is no way to obtain a Twilit Masterwork Shader Bag outside of Creative mode, however, it still functions like any other Shader Grabbag.
When used, the Twilit Masterwork Shader Bag is consumed, and a Twilit Shader will be returned. The kind of Shader obtained will be Masterwork rarity.
Twilit Twilight Shader Bag[edit]
Twilit Twilight Shader Bag | |
---|---|
Type | Shader Bag |
Durability | N/A |
Renewable | No |
Stackable | Yes (64) |
ID | shader_bag_twilight |
A Twilit Twilight Shader Bag is an item that be used to obtain Twilit Shaders. It works like any other Shader Grabbag, and can be obtained from slaying bosses, or completing a certain quest.
When used, the Twilit Twilight Shader Bag is consumed, and a Twilit Shader will be returned. The kind of Shader obtained will be Twilight rarity.
Shaders[edit]
Shaders are an item that are used for decorative purposes. These can be applied via the Engineer's Workbench, or by directly right-clicking the item, usually Minecarts. Twilit Shaders come in a variety of appearances.
Twilit Shader: Twilight[edit]
Twilit Shader: Twilight | |
---|---|
Type | Shader |
Durability | N/A |
Renewable | No |
Stackable | No |
ID | shader |
This page contains content that has been removed
The information found on this page does not reflect current stable release of the mod.
This feature was removed in: Minecraft v1.16.5
The Twilit Shader: Twilight is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has grey decals and a starry sky, with green handles, making it look like the sky in the Twilight Forest. It can be obtained from a Twilit Twilight Shader Bag.
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. One must note that, currently, the Shader application for Minecarts may not display properly on certain Graphics.
Twilit Shader: Firefly[edit]
Twilit Shader: Firefly | |
---|---|
Type | Shader |
Durability | N/A |
Renewable | No |
Stackable | No |
ID | shader |
This page contains content that has been removed
The information found on this page does not reflect current stable release of the mod.
This feature was removed in: Minecraft v1.16.5
The Twilit Shader: Firefly is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a brown body with glowing gold spots, with lime green handles, making it look like a Firefly. It can be obtained from a Twilit Twilight Shader Bag.
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.
Twilit Shader: Pinch Beetle[edit]
Twilit Shader: Pinch Beetle | |
---|---|
Type | Shader |
Durability | N/A |
Renewable | No |
Stackable | No |
ID | shader |
This page contains content that has been removed
The information found on this page does not reflect current stable release of the mod.
This feature was removed in: Minecraft v1.19.2
The Twilit Shader: Pinch Beetle is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a yellow body with dark brown spots, with dark brown handles, making it look like a Pinch Beetle. It can be obtained from a Twilit Twilight Shader Bag.
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.
Twilit Shader: Snakestone[edit]
Twilit Shader: Snakestone | |
---|---|
Type | Shader |
Durability | N/A |
Renewable | No |
Stackable | No |
ID | shader |
This page contains content that has been removed
The information found on this page does not reflect current stable release of the mod.
This feature was removed in: Minecraft v1.19.2
The Twilit Shader: Snakestone is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly gray in appearance, making it look like Nagastone. It can be obtained from a Twilit Twilight Shader Bag.
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.
Twilit Shader: Mazestone[edit]
Twilit Shader: Mazestone | |
---|---|
Type | Shader |
Durability | N/A |
Renewable | No |
Stackable | No |
ID | shader |
This page contains content that has been removed
The information found on this page does not reflect current stable release of the mod.
This feature was removed in: Minecraft v1.19.2
The Twilit Shader: Mazestone is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly gray with a greenish hue, making it look like Mazestone. It can be obtained from a Twilit Twilight Shader Bag.
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.
Twilit Shader: Underbrick[edit]
Twilit Shader: Underbrick | |
---|---|
Type | Shader |
Durability | N/A |
Renewable | No |
Stackable | No |
ID | shader |
This page contains content that has been removed
The information found on this page does not reflect current stable release of the mod.
This feature was removed in: Minecraft v1.19.2
The Twilit Shader: Underbrick is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has brown bricks with gray mortar, making it look like Underbrick. It can be obtained from a Twilit Twilight Shader Bag.
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.
Twilit Shader: Towerwood[edit]
Twilit Shader: Towerwood | |
---|---|
Type | Shader |
Durability | N/A |
Renewable | No |
Stackable | No |
ID | shader |
This page contains content that has been removed
The information found on this page does not reflect current stable release of the mod.
This feature was removed in: Minecraft v1.16.5
The Twilit Shader: Towerwood is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly brown, with green and red circuitry, making it look like a Dark Tower device. It can be obtained from a Twilit Twilight Shader Bag.
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.
Twilit Shader: Carminite[edit]
Twilit Shader: Carminite | |
---|---|
Type | Shader |
Durability | N/A |
Renewable | No |
Stackable | No |
ID | shader |
This page contains content that has been removed
The information found on this page does not reflect current stable release of the mod.
This feature was removed in: Minecraft v1.16.5
The Twilit Shader: Carminite is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly red, with brighter swirls, making it look like Carminite. It can be obtained from a Twilit Twilight Shader Bag.
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.
Twilit Shader: Auroralized[edit]
Twilit Shader: Auroralized | |
---|---|
Type | Shader |
Durability | N/A |
Renewable | No |
Stackable | No |
ID | shader |
This page contains content that has been removed
The information found on this page does not reflect current stable release of the mod.
This feature was removed in: Minecraft v1.16.5
The Twilit Shader: Auroralized is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a light blue coat with a moving aurora pattern, with blue handles, making it look like the Aurora Palace. It can be obtained from a Twilit Twilight Shader Bag.
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.
Twilit Shader: Ironwood[edit]
Twilit Shader: Ironwood | |
---|---|
Type | Shader |
Durability | N/A |
Renewable | No |
Stackable | No |
ID | shader |
This page contains content that has been removed
The information found on this page does not reflect current stable release of the mod.
This feature was removed in: Minecraft v1.19.2
The Twilit Shader: Ironwood is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly brown, with light green streaks, making it look like Ironwood. It can be obtained from a Twilit Twilight Shader Bag.
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.
Twilit Shader: Steeleaf[edit]
Twilit Shader: Steeleaf | |
---|---|
Type | Shader |
Durability | N/A |
Renewable | No |
Stackable | No |
ID | shader |
This page contains content that has been removed
The information found on this page does not reflect current stable release of the mod.
This feature was removed in: Minecraft v1.19.2
The Twilit Shader: Steeleaf is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly dark green, with lighter green streaks, making it look like Steeleaf. It can be obtained from a Twilit Twilight Shader Bag.
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.
Twilit Shader: Knightly[edit]
Twilit Shader: Knightly | |
---|---|
Type | Shader |
Durability | N/A |
Renewable | No |
Stackable | No |
ID | shader |
This page contains content that has been removed
The information found on this page does not reflect current stable release of the mod.
This feature was removed in: Minecraft v1.19.2
The Twilit Shader: Knightly is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a silver body, with gray handles, making it look like Knightmetal. It can be obtained from a Twilit Twilight Shader Bag.
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.
Twilit Shader: Fiery[edit]
Twilit Shader: Fiery | |
---|---|
Type | Shader |
Durability | N/A |
Renewable | No |
Stackable | No |
ID | shader |
This page contains content that has been removed
The information found on this page does not reflect current stable release of the mod.
This feature was removed in: Minecraft v1.19.2
The Twilit Shader: Fiery is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a brown body with gold outlines, with dark orange handles, making it look like Fiery Metal. It can be obtained from a Twilit Twilight Shader Bag.
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.
Twilit Shader: Final Castle[edit]
Twilit Shader: Final Castle | |
---|---|
Type | Shader |
Durability | N/A |
Renewable | No |
Stackable | No |
ID | shader |
This page contains content that has been removed
The information found on this page does not reflect current stable release of the mod.
This feature was removed in: Minecraft v1.19.2
The Twilit Shader: Final Castle is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has light blue bricks with white mortar, with light blue handles, making it look like the Final Castle's blue runes. It can be obtained from a Twilit Twilight Shader Bag.
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.
Twilit Shader: Cube of Annihilation[edit]
Twilit Shader: Cube of Annihilation | |
---|---|
Type | Shader |
Durability | N/A |
Renewable | No |
Stackable | No |
ID | shader |
This page contains content that has been removed
The information found on this page does not reflect current stable release of the mod.
This feature was removed in: Minecraft v1.19.2
The Twilit Shader: Cube of Annihilation is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly black, with navy outlines, making it look like a Cube of Annihilation. It can be obtained from a Twilit Twilight Shader Bag.
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.
Twilit Shader: Questing Ram[edit]
Twilit Shader: Questing Ram | |
---|---|
Type | Trophy Shader |
Durability | N/A |
Renewable | No |
Stackable | No |
ID | shader |
This page contains content that has been removed
The information found on this page does not reflect current stable release of the mod.
This feature was removed in: Minecraft v1.19.2
The Twilit Shader: Questing Ram is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has an off-white body with pale patches, with purple handles, making it look like the Questing Ram. It can be obtained from a Twilit Twilight Shader Bag or by completing the Questing Ram's quest.
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.
Twilit Shader: Naga[edit]
Twilit Shader: Naga | |
---|---|
Type | Trophy Shader |
Durability | N/A |
Renewable | No |
Stackable | No |
ID | shader |
This page contains content that has been removed
The information found on this page does not reflect current stable release of the mod.
This feature was removed in: Minecraft v1.19.2
The Twilit Shader: Naga is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a scaly green body, with lime handles and a toothy snarl on the ends, making it look like the Naga. It can be obtained from a Twilit Twilight Shader Bag or by slaying the Naga.
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.
Twilit Shader: Lich[edit]
Twilit Shader: Lich | |
---|---|
Type | Trophy Shader |
Durability | N/A |
Renewable | No |
Stackable | No |
ID | shader |
This page contains content that has been removed
The information found on this page does not reflect current stable release of the mod.
This feature was removed in: Minecraft v1.19.2
The Twilit Shader: Lich is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a white body with yellow stripes, with purple handles, making it look like the Twilight Lich. It can be obtained from a Twilit Twilight Shader Bag or by slaying the Twilight Lich.
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.
Twilit Shader: Minoshroom[edit]
Twilit Shader: Minoshroom | |
---|---|
Type | Trophy Shader |
Durability | N/A |
Renewable | No |
Stackable | No |
ID | shader |
This page contains content that has been removed
The information found on this page does not reflect current stable release of the mod.
This feature was removed in: Minecraft v1.19.2
The Twilit Shader: Minoshroom is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a red body with white spots, with cyan handles, making it look like the Minoshroom. It can be obtained from a Twilit Twilight Shader Bag or by slaying the Minoshroom.
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.
Twilit Shader: Hydra[edit]
Twilit Shader: Hydra | |
---|---|
Type | Trophy Shader |
Durability | N/A |
Renewable | No |
Stackable | No |
ID | shader |
This page contains content that has been removed
The information found on this page does not reflect current stable release of the mod.
This feature was removed in: Minecraft v1.19.2
The Twilit Shader: Hydra is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a dark teal scaly pattern, with magenta handles and a toothy snarl on the ends, making it look like the Hydra. It can be obtained from a Twilit Twilight Shader Bag or by slaying the Hydra.
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.
Twilit Shader: Knight Phantom[edit]
Twilit Shader: Knight Phantom | |
---|---|
Type | Trophy Shader |
Durability | N/A |
Renewable | No |
Stackable | No |
ID | shader |
This page contains content that has been removed
The information found on this page does not reflect current stable release of the mod.
This feature was removed in: Minecraft v1.19.2
The Twilit Shader: Knight Phantom is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a dark green body, with brown handles, making it look like a Knight Phantom. It can be obtained from a Twilit Twilight Shader Bag or by slaying the Knight Phantoms.
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.
Twilit Shader: Ur-Ghast[edit]
Twilit Shader: Ur-Ghast | |
---|---|
Type | Trophy Shader |
Durability | N/A |
Renewable | No |
Stackable | No |
ID | shader |
This page contains content that has been removed
The information found on this page does not reflect current stable release of the mod.
This feature was removed in: Minecraft v1.19.2
The Twilit Shader: Ur-Ghast is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a white body with red stripes, with gray handles, making it look like the Ur-Ghast. It can be obtained from a Twilit Twilight Shader Bag or by slaying the Ur-Ghast.
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.
Twilit Shader: Alpha Yeti[edit]
Twilit Shader: Alpha Yeti | |
---|---|
Type | Trophy Shader |
Durability | N/A |
Renewable | No |
Stackable | No |
ID | shader |
This page contains content that has been removed
The information found on this page does not reflect current stable release of the mod.
This feature was removed in: Minecraft v1.19.2
The Twilit Shader: Alpha Yeti is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a white body with light blue decals, with blue handles, making it look like the Alpha Yeti. It can be obtained from a Twilit Twilight Shader Bag or by slaying the Alpha Yeti.
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.
Twilit Shader: Snow Queen[edit]
Twilit Shader: Snow Queen | |
---|---|
Type | Trophy Shader |
Durability | N/A |
Renewable | No |
Stackable | No |
ID | shader |
This page contains content that has been removed
The information found on this page does not reflect current stable release of the mod.
This feature was removed in: Minecraft v1.19.2
The Twilit Shader: Snow Queen is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a white body with yellow stripes, with blue handles, making it look like the Snow Queen. It can be obtained from a Twilit Twilight Shader Bag or by slaying the Snow Queen.
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.
Other[edit]
As a fun quirk, Cicadas can also be used for Railgun Ammo and deal 2 () damage. They do not make chirping noises when fired or landed, instead just acting like any other Railgun Ammunition.
The Twilight Forest Mod | |
---|---|
Change Logs | Change Log • Versions 3.x.x • Versions 2.x.x • Versions 1.x.x • April Fools 2022 |
Mod Info | Advancements • Blocks • Configuration • Commands • Data • Enchantments • FAQ • Guide • Installation Instructions • Items • Locations • Mobs • Progression • Statistics |
Addon Content | Immersive Engineering Integration • Thaumcraft Integration • Tinkers' Construct Integration |