Difference between revisions of "Knight Phantom"

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|type=Boss
|type=Boss
|hp=35 ({{h}}{{h}}{{hh}} x 7)
|hp=35 ({{h}}{{h}}{{hh}} x 7)
|attack=1 ({{hh}})
|attack=1-4 ({{h-hh}})
|drops=Knightly Sword<br>
|drops=
Knightly Pick<br>
Knightly Pick<br>
Knightly Axe<br>
Knightly Axe<br>
''(only drops one weapon)''<br>
Phantom Armor
Phantom Helm<br>
Phantom Plate<br>
Knight Phantom Trophy
|id=knight_phantom
}}
}}


The '''Knight Phantoms''' reside in a brick-layered room in the [[Goblin Knight Stronghold]]. They appear as ghostly pieces of [[Phantom Armor]], and appear to have a spooky, ghost-like look when attacking.
Knight Phantoms reside in the Phantom Lair in the Dark Forest. This mob is not a single boss; there are six Phantoms in each chamber. They are not that powerful, but the lair is full of mobs, so good armor is required.


==Combat==  
==Combat==  
These cursed knights retain 2 attacks.


Their first attack is charging, which is the usual ramming into the player. Like their weapon throw attack, the empty space within them is filled with a scary apparition before they charge.
The Phantom Knight has ranged and melee attacks. It can ram you, which does little damage, but it's main attack is tossing Phantom tools around in a wide radius. They can move through walls and fly, but attack you on sight, so stay in the chamber and attack the ones that come inside. If possible, enchant your armor set with Projectile Protection to protect from the flying tools.
 
Their second attack is throwing weapons. While the phantoms with swords cannot throw anything, the phantoms with axes and pickaxes could throw them in a certain direction. As well as this the phantoms with pickaxes could throw them all around their radius. Like the charge attack, they will also turn to a scary look before throwing a weapon.


==Treasure==  
==Treasure==  
Once you kill all 6 of the Knight Phantoms, a treasure chest will appear in the middle of the battle area. The chest will contain most of the Knight Phantoms' gear, such as Knightly weapons, Phantom armor and Trophy.
==Progression==
Using the [[Progression]] system, the area beneath the trees in the [[Dark Forest]] will be filled with smoky ribbons of dark magic. You will be affected with blindness if you stay in the area.  Defeating the [[Hydra]] will allow you to enter unimpeded.  You will also need the [[Hydra Trophy]] to unlock the lower levels of the [[Goblin Knight Stronghold]].
Defeating the [[Knight Phantom]]s will allow you to interact with and enter the [[Dark Tower]] at the center of the Dark Forest.


{{MobNavigation}}
Each Phantom Knight drops several Knight Shards, Phantom Tools, and Phantom Armor. You can smelt the Knight Shards to get Knightly Ingots, which can be used to craft Phantom Armor. There is no Trophy for this mob.

Revision as of 11:05, 13 October 2017

Knight Phantom
[[File:350px|center|256px]]
Type Boss
Health Points 35 (HeartFull.pngHeartFull.pngHeartHalf.png x 7)
Attack Strength 1-4 (Template:H-hh)
Drops Knightly Pick

Knightly Axe
Phantom Armor

ID twilightforest:

Knight Phantoms reside in the Phantom Lair in the Dark Forest. This mob is not a single boss; there are six Phantoms in each chamber. They are not that powerful, but the lair is full of mobs, so good armor is required.

Combat

The Phantom Knight has ranged and melee attacks. It can ram you, which does little damage, but it's main attack is tossing Phantom tools around in a wide radius. They can move through walls and fly, but attack you on sight, so stay in the chamber and attack the ones that come inside. If possible, enchant your armor set with Projectile Protection to protect from the flying tools.

Treasure

Each Phantom Knight drops several Knight Shards, Phantom Tools, and Phantom Armor. You can smelt the Knight Shards to get Knightly Ingots, which can be used to craft Phantom Armor. There is no Trophy for this mob.