Difference between revisions of "Giant"
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==Combat== | ==Combat== | ||
Giants, unlike | Giants, unlike the bosses, has no health bar or a dedicated trophy. Along with this, Giants spawn naturally for as long as the Cloud Cottage is intact. Because of this, Adventurers must be cautious when taking of Giants so they do not get trapped. | ||
Giant Miners are weaker than their counterpart, both in attack and defence. Because of this, these types of Giants can be left to last in order to make the battle easier. Alternatively, one could slay one of these and escape with their Pickaxe, assuming they don't get caught by other Giants. | Giant Miners are weaker than their counterpart, both in attack and defence. Because of this, these types of Giants can be left to last in order to make the battle easier. Alternatively, one could slay one of these and escape with their Pickaxe, assuming they don't get caught by other Giants. |
Revision as of 13:37, 25 June 2018
Giants live on solid cloudbanks above the Highlands biome. For unknown reasons (Sorcery? Coincidence? Symbolism?) they look like giant versions of the player looking at them. Although at their size they appear to move slowly, they actually move fairly fast compared to most creatures. Giants are aggressive towards players they spot, although relative to their size, their sensory range is fairly small. They are difficult to fight with melee weapons, and are better engaged with ranged attacks.
Giant Miner
Giant Miner | |
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[[File:|center|256px]] | |
Type | Hostile |
Health Points | 80 ( x 40) |
Attack Strength | 2 () |
Drops | Giant's Pickaxe |
ID | twilightforest:giant_miner |
The Giant Miner is one of the two Giants that spawn. This Giant wields a Giant's Pickaxe and wears no armor. Adventurers target this Giant so they can break the Obsidian Vault in the Troll Caves.
Armored Giant
Armored Giant | |
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[[File:|center|256px]] | |
Type | Hostile |
Health Points | 80 ( x 40) |
Attack Strength | 5 () |
Drops | Giant's Sword |
ID | twilightforest:armored_giant |
The Armored Giant is one of the two Giants that spawn. This Giant wields a Giant's Sword and wears Iron Armor. Adventurers are warned that this Giant is stronger than it's counterpart.
Combat
Giants, unlike the bosses, has no health bar or a dedicated trophy. Along with this, Giants spawn naturally for as long as the Cloud Cottage is intact. Because of this, Adventurers must be cautious when taking of Giants so they do not get trapped.
Giant Miners are weaker than their counterpart, both in attack and defence. Because of this, these types of Giants can be left to last in order to make the battle easier. Alternatively, one could slay one of these and escape with their Pickaxe, assuming they don't get caught by other Giants.
Armored Giants are much tougher than their counterpart, wearing Iron Armor and wielding a Giant's Sword. Caution must be exercised against these Giants as they are harder to take down and could easily kill an unsuspecting adventurer. One should be equipped with a Bow to take on an Armored Giant.
Twilight Forest Creatures | |
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Passive | Bighorn Sheep • Dwarf Rabbit • Forest Raven • Loyal Zombie • Penguin • Squirrel • Tiny Bird • Wild Boar • Wild Deer • Questing Ram |
Hostile | Adherent • Block and Chain Goblin • Carminite Broodling • Carminite Ghastguard • Carminite Ghastling • Carminite Golem • Cave Troll • Death Tome • Fire Beetle • Giant • Goblin Knight • Harbinger Cube • Hedge Spider • Helmet Crab • Hostile Wolf • King Spider • Kobold • Lich Minion • Maze Slime • Minotaur • Mist Wolf • Mosquito Swarm • Pinch Beetle • Redcap Goblin • Redcap Sapper • Roving Cube • Skeleton Druid • Slime Beetle • Snow Guardian • Stable Ice Core • Swarm Spider • Towerwood Borer • Twilight Wraith • Unstable Ice Core • Winter Wolf • Yeti |
Progression Bosses | Naga • Twilight Lich • Minoshroom • Hydra • Knight Phantom • Ur-Ghast • Alpha Yeti • Snow Queen |