Difference between revisions of "User:Androsa/sandbox"
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==Shaders== | ==Shaders== | ||
'''Shaders''' are a particular item that are for decorative purposes. These can be applied via the Engineer's Workbench, or by directly right-clicking the item, usually Minecarts. Shaders come in a variety of appearances. | '''Shaders''' are a particular item that are for decorative purposes. These can be applied via the Engineer's Workbench, or by directly right-clicking the item, usually Minecarts. Unlike regular Immersive Engineering Shaders, Twilit Shaders can be stacked. Shaders come in a variety of appearances. | ||
===Twilit Shader: Twilight=== | ===Twilit Shader: Twilight=== | ||
{{Item | |||
|name= Twilit Shader: Twilight | |||
|image= [[image:Twilit Shader Twilight.png|center|64px]] | |||
|type= Special | |||
|renewable= No | |||
|stackable= Yes | |||
|id= shader | |||
}} | |||
The Twilit Shader: Twilight is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has grey decals and a starry sky, with green handles, making it look like the sky in the Twilight Forest. It can be obtained from a Twilit Twilight Shader Grabbag. | The Twilit Shader: Twilight is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has grey decals and a starry sky, with green handles, making it look like the sky in the Twilight Forest. It can be obtained from a Twilit Twilight Shader Grabbag. | ||
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. One must note that, currently, the Shader application for Minecarts does not display properly. | The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. One must note that, currently, the Shader application for Minecarts does not display properly. | ||
[[file:Shader Twilight.png|thumb|The Twilight Shader on display.]] | {{-}} | ||
[[file:Shader Twilight.png|thumb|The Twilight Shader on display.|left]] | |||
{{-}} | {{-}} | ||
===Twilit Shader: Firefly=== | ===Twilit Shader: Firefly=== | ||
{{Item | |||
|name= Twilit Shader: Firefly | |||
|image= [[image:Twilit Shader Firefly.png|center|64px]] | |||
|type= Special | |||
|renewable= No | |||
|stackable= Yes | |||
|id= shader | |||
}} | |||
The Twilit Shader: Firefly is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a brown body with glowing gold spots, with lime green handles, making it look like a [[Firefly (block) | Firefly]]. It can be obtained from a Twilit Twilight Shader Grabbag. | The Twilit Shader: Firefly is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a brown body with glowing gold spots, with lime green handles, making it look like a [[Firefly (block) | Firefly]]. It can be obtained from a Twilit Twilight Shader Grabbag. | ||
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | ||
[[file:Shader Firefly.png|thumb|The Firefly Shader on display.]] | {{-}} | ||
[[file:Shader Firefly.png|thumb|The Firefly Shader on display.|left]] | |||
{{-}} | {{-}} | ||
===Twilit Shader: Pinch Beetle=== | ===Twilit Shader: Pinch Beetle=== | ||
{{Item | |||
|name= Twilit Shader: Pinch Beetle | |||
|image= [[image:Twilit Shader Pinch Beetle.png|center|64px]] | |||
|type= Special | |||
|renewable= No | |||
|stackable= Yes | |||
|id= shader | |||
}} | |||
The Twilit Shader: Pinch Beetle is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a yellow body with dark brown spots, with dark brown handles, making it look like a [[Pinch Beetle]]. It can be obtained from a Twilit Twilight Shader Grabbag. | The Twilit Shader: Pinch Beetle is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a yellow body with dark brown spots, with dark brown handles, making it look like a [[Pinch Beetle]]. It can be obtained from a Twilit Twilight Shader Grabbag. | ||
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | ||
[[file:Shader Pinch Beetle.png|thumb|The Pinch Beetle Shader on display.]] | {{-}} | ||
[[file:Shader Pinch Beetle.png|thumb|The Pinch Beetle Shader on display.|left]] | |||
{{-}} | {{-}} | ||
===Twilit Shader: Snakestone=== | ===Twilit Shader: Snakestone=== | ||
{{Item | |||
|name= Twilit Shader: Snakestone | |||
|image= [[image:Twilit Shader Snakestone.png|center|64px]] | |||
|type= Special | |||
|renewable= No | |||
|stackable= Yes | |||
|id= shader | |||
}} | |||
The Twilit Shader: Snakestone is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly gray in appearance, making it look like [[Nagastone]]. It can be obtained from a Twilit Twilight Shader Grabbag. | The Twilit Shader: Snakestone is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly gray in appearance, making it look like [[Nagastone]]. It can be obtained from a Twilit Twilight Shader Grabbag. | ||
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | ||
[[file:Shader Snakestone.png|thumb|The Snakestone Shader on display.]] | {{-}} | ||
[[file:Shader Snakestone.png|thumb|The Snakestone Shader on display.|left]] | |||
{{-}} | {{-}} | ||
===Twilit Shader: Mazestone=== | ===Twilit Shader: Mazestone=== | ||
{{Item | |||
|name= Twilit Shader: Mazestone | |||
|image= [[image:Twilit Shader Mazestone.png|center|64px]] | |||
|type= Special | |||
|renewable= No | |||
|stackable= Yes | |||
|id= shader | |||
}} | |||
The Twilit Shader: Mazestone is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly gray with a greenish hue, making it look like [[Mazestone]]. It can be obtained from a Twilit Twilight Shader Grabbag. | The Twilit Shader: Mazestone is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly gray with a greenish hue, making it look like [[Mazestone]]. It can be obtained from a Twilit Twilight Shader Grabbag. | ||
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | ||
[[file:Shader Mazestone.png|thumb|The Mazestone Shader on display.]] | {{-}} | ||
[[file:Shader Mazestone.png|thumb|The Mazestone Shader on display.|left]] | |||
{{-}} | {{-}} | ||
===Twilit Shader: Underbrick=== | ===Twilit Shader: Underbrick=== | ||
{{Item | |||
|name= Twilit Shader: Underbrick | |||
|image= [[image:Twilit Shader Underbrick.png|center|64px]] | |||
|type= Special | |||
|renewable= No | |||
|stackable= Yes | |||
|id= shader | |||
}} | |||
The Twilit Shader: Underbrick is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has brown bricks with gray mortar, making it look like [[Underbrick]]. It can be obtained from a Twilit Twilight Shader Grabbag. | The Twilit Shader: Underbrick is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has brown bricks with gray mortar, making it look like [[Underbrick]]. It can be obtained from a Twilit Twilight Shader Grabbag. | ||
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | ||
[[file:Shader Underbrick.png|thumb|The Underbrick Shader on display.]] | {{-}} | ||
[[file:Shader Underbrick.png|thumb|The Underbrick Shader on display.|left]] | |||
{{-}} | {{-}} | ||
===Twilit Shader: Towerwood=== | ===Twilit Shader: Towerwood=== | ||
{{Item | |||
|name= Twilit Shader: Towerwood | |||
|image= [[image:Twilit Shader Towerwood.png|center|64px]] | |||
|type= Special | |||
|renewable= No | |||
|stackable= Yes | |||
|id= shader | |||
}} | |||
The Twilit Shader: Towerwood is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly brown, with green and red circuitry, making it look like a Dark Tower device. It can be obtained from a Twilit Twilight Shader Grabbag. | The Twilit Shader: Towerwood is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly brown, with green and red circuitry, making it look like a Dark Tower device. It can be obtained from a Twilit Twilight Shader Grabbag. | ||
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | ||
[[file:Shader Towerwood.png|thumb|The Towerwood Shader on display.]] | {{-}} | ||
[[file:Shader Towerwood.png|thumb|The Towerwood Shader on display.|left]] | |||
{{-}} | {{-}} | ||
===Twilit Shader: Carminite=== | ===Twilit Shader: Carminite=== | ||
{{Item | |||
|name= Twilit Shader: Carminite | |||
|image= [[image:Twilit Shader Carminite.png|center|64px]] | |||
|type= Special | |||
|renewable= No | |||
|stackable= Yes | |||
|id= shader | |||
}} | |||
The Twilit Shader: Carminite is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly red, with brighter swirls, making it look like [[Carminite]]. It can be obtained from a Twilit Twilight Shader Grabbag. | The Twilit Shader: Carminite is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly red, with brighter swirls, making it look like [[Carminite]]. It can be obtained from a Twilit Twilight Shader Grabbag. | ||
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | ||
[[file:Shader Carminite.png|thumb|The Carminite Shader on display.]] | {{-}} | ||
[[file:Shader Carminite.png|thumb|The Carminite Shader on display.|left]] | |||
{{-}} | {{-}} | ||
===Twilit Shader: Auroralized=== | ===Twilit Shader: Auroralized=== | ||
{{Item | |||
|name= Twilit Shader: Auroralized | |||
|image= [[image:Twilit Shader Auroralized.png|center|64px]] | |||
|type= Special | |||
|renewable= No | |||
|stackable= Yes | |||
|id= shader | |||
}} | |||
The Twilit Shader: Auroralized is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a light blue coat with a moving aurora pattern, with blue handles, making it look like the [[Aurora Palace]]. It can be obtained from a Twilit Twilight Shader Grabbag. | The Twilit Shader: Auroralized is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a light blue coat with a moving aurora pattern, with blue handles, making it look like the [[Aurora Palace]]. It can be obtained from a Twilit Twilight Shader Grabbag. | ||
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | ||
[[file:Shader Auroralized.png|thumb|The Auroralized Shader on display.]] | {{-}} | ||
[[file:Shader Auroralized.png|thumb|The Auroralized Shader on display.|left]] | |||
{{-}} | {{-}} | ||
===Twilit Shader: Ironwood=== | ===Twilit Shader: Ironwood=== | ||
{{Item | |||
|name= Twilit Shader: Ironwood | |||
|image= [[image:Twilit Shader Ironwood.png|center|64px]] | |||
|type= Special | |||
|renewable= No | |||
|stackable= Yes | |||
|id= shader | |||
}} | |||
The Twilit Shader: Ironwood is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly brown, with light green streaks, making it look like Ironwood. It can be obtained from a Twilit Twilight Shader Grabbag. | The Twilit Shader: Ironwood is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly brown, with light green streaks, making it look like Ironwood. It can be obtained from a Twilit Twilight Shader Grabbag. | ||
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | ||
[[file:Shader Ironwood.png|thumb|The Ironwood Shader on display.]] | {{-}} | ||
[[file:Shader Ironwood.png|thumb|The Ironwood Shader on display.|left]] | |||
{{-}} | {{-}} | ||
===Twilit Shader: Steeleaf=== | ===Twilit Shader: Steeleaf=== | ||
{{Item | |||
|name= Twilit Shader: Steeleaf | |||
|image= [[image:Twilit Shader Steeleaf.png|center|64px]] | |||
|type= Special | |||
|renewable= No | |||
|stackable= Yes | |||
|id= shader | |||
}} | |||
The Twilit Shader: Steeleaf is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly dark green, with lighter green streaks, making it look like Steeleaf. It can be obtained from a Twilit Twilight Shader Grabbag. | The Twilit Shader: Steeleaf is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly dark green, with lighter green streaks, making it look like Steeleaf. It can be obtained from a Twilit Twilight Shader Grabbag. | ||
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | ||
[[file:Shader Steeleaf.png|thumb|The Steeleaf Shader on display.]] | {{-}} | ||
[[file:Shader Steeleaf.png|thumb|The Steeleaf Shader on display.|left]] | |||
{{-}} | {{-}} | ||
===Twilit Shader: Knightly=== | ===Twilit Shader: Knightly=== | ||
{{Item | |||
|name= Twilit Shader: Knightly | |||
|image= [[image:Twilit Shader Knightly.png|center|64px]] | |||
|type= Special | |||
|renewable= No | |||
|stackable= Yes | |||
|id= shader | |||
}} | |||
The Twilit Shader: Knightly is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a silver body, with gray handles, making it look like Knightmetal. It can be obtained from a Twilit Twilight Shader Grabbag. | The Twilit Shader: Knightly is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a silver body, with gray handles, making it look like Knightmetal. It can be obtained from a Twilit Twilight Shader Grabbag. | ||
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | ||
[[file:Shader Knightly.png|thumb|The Knightly Shader on display.]] | {{-}} | ||
[[file:Shader Knightly.png|thumb|The Knightly Shader on display.|left]] | |||
{{-}} | {{-}} | ||
===Twilit Shader: Fiery=== | ===Twilit Shader: Fiery=== | ||
{{Item | |||
|name= Twilit Shader: Fiery | |||
|image= [[image:Twilit Shader Fiery.png|center|64px]] | |||
|type= Special | |||
|renewable= No | |||
|stackable= Yes | |||
|id= shader | |||
}} | |||
The Twilit Shader: Fiery is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a brown body with gold outlines, with dark orange handles, making it look like Fiery Metal. It can be obtained from a Twilit Twilight Shader Grabbag. | The Twilit Shader: Fiery is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a brown body with gold outlines, with dark orange handles, making it look like Fiery Metal. It can be obtained from a Twilit Twilight Shader Grabbag. | ||
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | ||
[[file:Shader Fiery.png|thumb|The Fiery Shader on display.]] | {{-}} | ||
[[file:Shader Fiery.png|thumb|The Fiery Shader on display.|left]] | |||
{{-}} | {{-}} | ||
===Twilit Shader: Final Castle=== | ===Twilit Shader: Final Castle=== | ||
{{Item | |||
|name= Twilit Shader: Final Castle | |||
|image= [[image:Twilit Shader Final Castle.png|center|64px]] | |||
|type= Special | |||
|renewable= No | |||
|stackable= Yes | |||
|id= shader | |||
}} | |||
The Twilit Shader: Final Castle is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has light blue bricks with white mortar, with light blue handles, making it look like the Final Castle's blue runes. It can be obtained from a Twilit Twilight Shader Grabbag. | The Twilit Shader: Final Castle is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has light blue bricks with white mortar, with light blue handles, making it look like the Final Castle's blue runes. It can be obtained from a Twilit Twilight Shader Grabbag. | ||
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | ||
[[file:Shader Final Castle.png|thumb|The Final Castle Shader on display.]] | {{-}} | ||
[[file:Shader Final Castle.png|thumb|The Final Castle Shader on display.|left]] | |||
{{-}} | {{-}} | ||
===Twilit Shader: Cube of Annihilation=== | ===Twilit Shader: Cube of Annihilation=== | ||
{{Item | |||
|name= Twilit Shader: Cube of Annihilation | |||
|image= [[image:Twilit Shader Cube of Annihilation.png|center|64px]] | |||
|type= Special | |||
|renewable= No | |||
|stackable= Yes | |||
|id= shader | |||
}} | |||
The Twilit Shader: Cube of Annihilation is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly black, with navy outlines, making it look like a [[Cube of Annihilation]]. It can be obtained from a Twilit Twilight Shader Grabbag. | The Twilit Shader: Cube of Annihilation is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly black, with navy outlines, making it look like a [[Cube of Annihilation]]. It can be obtained from a Twilit Twilight Shader Grabbag. | ||
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | ||
[[file:Shader Annihilation.png|thumb|The Cube of Annihilation Shader on display.]] | {{-}} | ||
[[file:Shader Annihilation.png|thumb|The Cube of Annihilation Shader on display.|left]] | |||
{{-}} | {{-}} | ||
===Twilit Shader: Questing Ram=== | ===Twilit Shader: Questing Ram=== | ||
{{Item | |||
|name= Twilit Shader: Questing Ram | |||
|image= [[image:Twilit Shader Questing Ram.png|center|64px]] | |||
|type= Special | |||
|renewable= No | |||
|stackable= Yes | |||
|id= shader | |||
}} | |||
The Twilit Shader: Questing Ram is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has an off-white body with pale patches, with purple handles, making it look like the [[Questing Ram]]. It can be obtained from a Twilit Twilight Shader Grabbag or by completing the Questing Ram's quest. | The Twilit Shader: Questing Ram is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has an off-white body with pale patches, with purple handles, making it look like the [[Questing Ram]]. It can be obtained from a Twilit Twilight Shader Grabbag or by completing the Questing Ram's quest. | ||
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | ||
[[file:Shader Quest Ram.png|thumb|The Questing Ram Shader on display.]] | {{-}} | ||
[[file:Shader Quest Ram.png|thumb|The Questing Ram Shader on display.|left]] | |||
{{-}} | {{-}} | ||
===Twilit Shader: Naga=== | ===Twilit Shader: Naga=== | ||
{{Item | |||
|name= Twilit Shader: Naga | |||
|image= [[image:Twilit Shader Naga.png|center|64px]] | |||
|type= Special | |||
|renewable= No | |||
|stackable= Yes | |||
|id= shader | |||
}} | |||
The Twilit Shader: Naga is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a scaly green body, with lime handles and a toothy snarl on the ends, making it look like the [[Naga]]. It can be obtained from a Twilit Twilight Shader Grabbag or by slaying the Naga. | The Twilit Shader: Naga is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a scaly green body, with lime handles and a toothy snarl on the ends, making it look like the [[Naga]]. It can be obtained from a Twilit Twilight Shader Grabbag or by slaying the Naga. | ||
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | ||
[[file:Shader Naga.png|thumb|The Naga Shader on display.]] | {{-}} | ||
[[file:Shader Naga.png|thumb|The Naga Shader on display.|left]] | |||
{{-}} | {{-}} | ||
===Twilit Shader: Lich=== | ===Twilit Shader: Lich=== | ||
{{Item | |||
|name= Twilit Shader: Lich | |||
|image= [[image:Twilit Shader Lich.png|center|64px]] | |||
|type= Special | |||
|renewable= No | |||
|stackable= Yes | |||
|id= shader | |||
}} | |||
The Twilit Shader: Lich is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a white body with yellow stripes, with purple handles, making it look like the [[Twilight Lich]]. It can be obtained from a Twilit Twilight Shader Grabbag or by slaying the Twilight Lich. | The Twilit Shader: Lich is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a white body with yellow stripes, with purple handles, making it look like the [[Twilight Lich]]. It can be obtained from a Twilit Twilight Shader Grabbag or by slaying the Twilight Lich. | ||
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | ||
[[file:Shader Lich.png|thumb|The Lich Shader on display.]] | {{-}} | ||
[[file:Shader Lich.png|thumb|The Lich Shader on display.|left]] | |||
{{-}} | {{-}} | ||
===Twilit Shader: Minoshroom=== | ===Twilit Shader: Minoshroom=== | ||
{{Item | |||
|name= Twilit Shader: Minoshroom | |||
|image= [[image:Twilit Shader Minoshroom.png|center|64px]] | |||
|type= Special | |||
|renewable= No | |||
|stackable= Yes | |||
|id= shader | |||
}} | |||
The Twilit Shader: Minoshroom is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a red body with white spots, with cyan handles, making it look like the [[Minoshroom]]. It can be obtained from a Twilit Twilight Shader Grabbag or by slaying the Minoshroom. | The Twilit Shader: Minoshroom is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a red body with white spots, with cyan handles, making it look like the [[Minoshroom]]. It can be obtained from a Twilit Twilight Shader Grabbag or by slaying the Minoshroom. | ||
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | ||
[[file:Shader Minoshroom.png|thumb|The Minoshroom Shader on display.]] | {{-}} | ||
[[file:Shader Minoshroom.png|thumb|The Minoshroom Shader on display.|left]] | |||
{{-}} | {{-}} | ||
===Twilit Shader: Hydra=== | ===Twilit Shader: Hydra=== | ||
{{Item | |||
|name= Twilit Shader: Hydra | |||
|image= [[image:Twilit Shader Hydra.png|center|64px]] | |||
|type= Special | |||
|renewable= No | |||
|stackable= Yes | |||
|id= shader | |||
}} | |||
The Twilit Shader: Hydra is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a dark teal scaly pattern, with magenta handles and a toothy snarl on the ends, making it look like the [[Hydra]]. It can be obtained from a Twilit Twilight Shader Grabbag or by slaying the Hydra. | The Twilit Shader: Hydra is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a dark teal scaly pattern, with magenta handles and a toothy snarl on the ends, making it look like the [[Hydra]]. It can be obtained from a Twilit Twilight Shader Grabbag or by slaying the Hydra. | ||
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | ||
[[file:Shader Hydra.png|thumb|The Hydra Shader on display.]] | {{-}} | ||
[[file:Shader Hydra.png|thumb|The Hydra Shader on display.|left]] | |||
{{-}} | {{-}} | ||
===Twilit Shader: Knight Phantom=== | ===Twilit Shader: Knight Phantom=== | ||
{{Item | |||
|name= Twilit Shader: Knight Phantom | |||
|image= [[image:Twilit Shader Knight Phantom.png|center|64px]] | |||
|type= Special | |||
|renewable= No | |||
|stackable= Yes | |||
|id= shader | |||
}} | |||
The Twilit Shader: Knight Phantom is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a dark green body, with brown handles, making it look like a [[Knight Phantom]]. It can be obtained from a Twilit Twilight Shader Grabbag or by slaying the Knight Phantoms. | The Twilit Shader: Knight Phantom is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a dark green body, with brown handles, making it look like a [[Knight Phantom]]. It can be obtained from a Twilit Twilight Shader Grabbag or by slaying the Knight Phantoms. | ||
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | ||
[[file:Shader Phantoms.png|thumb|The Knight Phantom Shader on display.]] | {{-}} | ||
[[file:Shader Phantoms.png|thumb|The Knight Phantom Shader on display.|left]] | |||
{{-}} | {{-}} | ||
===Twilit Shader: Ur-Ghast=== | ===Twilit Shader: Ur-Ghast=== | ||
{{Item | |||
|name= Twilit Shader: Ur-Ghast | |||
|image= [[image:Twilit Shader Ur-Ghast.png|center|64px]] | |||
|type= Special | |||
|renewable= No | |||
|stackable= Yes | |||
|id= shader | |||
}} | |||
The Twilit Shader: Ur-Ghast is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a white body with red stripes, with gray handles, making it look like the [[Ur-Ghast]]. It can be obtained from a Twilit Twilight Shader Grabbag or by slaying the Ur-Ghast. | The Twilit Shader: Ur-Ghast is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a white body with red stripes, with gray handles, making it look like the [[Ur-Ghast]]. It can be obtained from a Twilit Twilight Shader Grabbag or by slaying the Ur-Ghast. | ||
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | ||
[[file:Shader Ur-Ghast.png|thumb|The Ur-Ghast Shader on display.]] | {{-}} | ||
[[file:Shader Ur-Ghast.png|thumb|The Ur-Ghast Shader on display.|left]] | |||
{{-}} | {{-}} | ||
===Twilit Shader: Alpha Yeti=== | ===Twilit Shader: Alpha Yeti=== | ||
{{Item | |||
|name= Twilit Shader: Alpha Yeti | |||
|image= [[image:Twilit Shader Alpha Yeti.png|center|64px]] | |||
|type= Special | |||
|renewable= No | |||
|stackable= Yes | |||
|id= shader | |||
}} | |||
The Twilit Shader: Alpha Yeti is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a white body with light blue decals, with blue handles, making it look like the [[Alpha Yeti]]. It can be obtained from a Twilit Twilight Shader Grabbag or by slaying the Alpha Yeti. | The Twilit Shader: Alpha Yeti is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a white body with light blue decals, with blue handles, making it look like the [[Alpha Yeti]]. It can be obtained from a Twilit Twilight Shader Grabbag or by slaying the Alpha Yeti. | ||
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | ||
[[file:Shader Alpha Yeti.png|thumb|The Alpha Yeti Shader on display.]] | {{-}} | ||
[[file:Shader Alpha Yeti.png|thumb|The Alpha Yeti Shader on display.|left]] | |||
{{-}} | {{-}} | ||
===Twilit Shader: Snow Queen=== | ===Twilit Shader: Snow Queen=== | ||
{{Item | |||
|name= Twilit Shader: Snow Queen | |||
|image= [[image:Twilit Shader Snow Queen.png|center|64px]] | |||
|type= Special | |||
|renewable= No | |||
|stackable= Yes | |||
|id= shader | |||
}} | |||
The Twilit Shader: Snow Queen is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a white body with yellow stripes, with blue handles, making it look like the [[Snow Queen]]. It can be obtained from a Twilit Twilight Shader Grabbag or by slaying the Snow Queen. | The Twilit Shader: Snow Queen is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a white body with yellow stripes, with blue handles, making it look like the [[Snow Queen]]. It can be obtained from a Twilit Twilight Shader Grabbag or by slaying the Snow Queen. | ||
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. | ||
[[file:Shader Snow Queen.png|thumb|The Snow Queen Shader on display.]] | {{-}} | ||
[[file:Shader Snow Queen.png|thumb|The Snow Queen Shader on display.|left]] | |||
{{-}} | {{-}} |
Revision as of 23:44, 11 October 2018
Shader Grabbags
Twilit Common Shader Grabbag
Twilit Uncommon Shader Grabbag
Twilit Rare Shader Grabbag
Twilit Epic Shader Grabbag
Twilit Relic Shader Grabbag
Twilit Masterwork Shader Grabbag
Twilit Twilight Shader Grabbag
Shaders
Shaders are a particular item that are for decorative purposes. These can be applied via the Engineer's Workbench, or by directly right-clicking the item, usually Minecarts. Unlike regular Immersive Engineering Shaders, Twilit Shaders can be stacked. Shaders come in a variety of appearances.
Twilit Shader: Twilight
Twilit Shader: Twilight | |
---|---|
[[File:|center|128px]] | |
Type | Special |
Durability | N/A |
Renewable | No |
Stackable | Yes |
ID | shader |
The Twilit Shader: Twilight is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has grey decals and a starry sky, with green handles, making it look like the sky in the Twilight Forest. It can be obtained from a Twilit Twilight Shader Grabbag.
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. One must note that, currently, the Shader application for Minecarts does not display properly.
Twilit Shader: Firefly
Twilit Shader: Firefly | |
---|---|
[[File:|center|128px]] | |
Type | Special |
Durability | N/A |
Renewable | No |
Stackable | Yes |
ID | shader |
The Twilit Shader: Firefly is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a brown body with glowing gold spots, with lime green handles, making it look like a Firefly. It can be obtained from a Twilit Twilight Shader Grabbag.
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.
Twilit Shader: Pinch Beetle
Twilit Shader: Pinch Beetle | |
---|---|
[[File:|center|128px]] | |
Type | Special |
Durability | N/A |
Renewable | No |
Stackable | Yes |
ID | shader |
The Twilit Shader: Pinch Beetle is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a yellow body with dark brown spots, with dark brown handles, making it look like a Pinch Beetle. It can be obtained from a Twilit Twilight Shader Grabbag.
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.
Twilit Shader: Snakestone
Twilit Shader: Snakestone | |
---|---|
[[File:|center|128px]] | |
Type | Special |
Durability | N/A |
Renewable | No |
Stackable | Yes |
ID | shader |
The Twilit Shader: Snakestone is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly gray in appearance, making it look like Nagastone. It can be obtained from a Twilit Twilight Shader Grabbag.
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.
Twilit Shader: Mazestone
Twilit Shader: Mazestone | |
---|---|
[[File:|center|128px]] | |
Type | Special |
Durability | N/A |
Renewable | No |
Stackable | Yes |
ID | shader |
The Twilit Shader: Mazestone is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly gray with a greenish hue, making it look like Mazestone. It can be obtained from a Twilit Twilight Shader Grabbag.
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.
Twilit Shader: Underbrick
Twilit Shader: Underbrick | |
---|---|
[[File:|center|128px]] | |
Type | Special |
Durability | N/A |
Renewable | No |
Stackable | Yes |
ID | shader |
The Twilit Shader: Underbrick is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has brown bricks with gray mortar, making it look like Underbrick. It can be obtained from a Twilit Twilight Shader Grabbag.
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.
Twilit Shader: Towerwood
Twilit Shader: Towerwood | |
---|---|
[[File:|center|128px]] | |
Type | Special |
Durability | N/A |
Renewable | No |
Stackable | Yes |
ID | shader |
The Twilit Shader: Towerwood is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly brown, with green and red circuitry, making it look like a Dark Tower device. It can be obtained from a Twilit Twilight Shader Grabbag.
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.
Twilit Shader: Carminite
Twilit Shader: Carminite | |
---|---|
[[File:|center|128px]] | |
Type | Special |
Durability | N/A |
Renewable | No |
Stackable | Yes |
ID | shader |
The Twilit Shader: Carminite is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly red, with brighter swirls, making it look like Carminite. It can be obtained from a Twilit Twilight Shader Grabbag.
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.
Twilit Shader: Auroralized
Twilit Shader: Auroralized | |
---|---|
[[File:|center|128px]] | |
Type | Special |
Durability | N/A |
Renewable | No |
Stackable | Yes |
ID | shader |
The Twilit Shader: Auroralized is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a light blue coat with a moving aurora pattern, with blue handles, making it look like the Aurora Palace. It can be obtained from a Twilit Twilight Shader Grabbag.
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.
Twilit Shader: Ironwood
Twilit Shader: Ironwood | |
---|---|
[[File:|center|128px]] | |
Type | Special |
Durability | N/A |
Renewable | No |
Stackable | Yes |
ID | shader |
The Twilit Shader: Ironwood is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly brown, with light green streaks, making it look like Ironwood. It can be obtained from a Twilit Twilight Shader Grabbag.
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.
Twilit Shader: Steeleaf
Twilit Shader: Steeleaf | |
---|---|
[[File:|center|128px]] | |
Type | Special |
Durability | N/A |
Renewable | No |
Stackable | Yes |
ID | shader |
The Twilit Shader: Steeleaf is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly dark green, with lighter green streaks, making it look like Steeleaf. It can be obtained from a Twilit Twilight Shader Grabbag.
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.
Twilit Shader: Knightly
Twilit Shader: Knightly | |
---|---|
[[File:|center|128px]] | |
Type | Special |
Durability | N/A |
Renewable | No |
Stackable | Yes |
ID | shader |
The Twilit Shader: Knightly is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a silver body, with gray handles, making it look like Knightmetal. It can be obtained from a Twilit Twilight Shader Grabbag.
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.
Twilit Shader: Fiery
Twilit Shader: Fiery | |
---|---|
[[File:|center|128px]] | |
Type | Special |
Durability | N/A |
Renewable | No |
Stackable | Yes |
ID | shader |
The Twilit Shader: Fiery is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a brown body with gold outlines, with dark orange handles, making it look like Fiery Metal. It can be obtained from a Twilit Twilight Shader Grabbag.
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.
Twilit Shader: Final Castle
Twilit Shader: Final Castle | |
---|---|
[[File:|center|128px]] | |
Type | Special |
Durability | N/A |
Renewable | No |
Stackable | Yes |
ID | shader |
The Twilit Shader: Final Castle is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has light blue bricks with white mortar, with light blue handles, making it look like the Final Castle's blue runes. It can be obtained from a Twilit Twilight Shader Grabbag.
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.
Twilit Shader: Cube of Annihilation
Twilit Shader: Cube of Annihilation | |
---|---|
[[File:|center|128px]] | |
Type | Special |
Durability | N/A |
Renewable | No |
Stackable | Yes |
ID | shader |
The Twilit Shader: Cube of Annihilation is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly black, with navy outlines, making it look like a Cube of Annihilation. It can be obtained from a Twilit Twilight Shader Grabbag.
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.
Twilit Shader: Questing Ram
Twilit Shader: Questing Ram | |
---|---|
[[File:|center|128px]] | |
Type | Special |
Durability | N/A |
Renewable | No |
Stackable | Yes |
ID | shader |
The Twilit Shader: Questing Ram is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has an off-white body with pale patches, with purple handles, making it look like the Questing Ram. It can be obtained from a Twilit Twilight Shader Grabbag or by completing the Questing Ram's quest.
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.
Twilit Shader: Naga
Twilit Shader: Naga | |
---|---|
[[File:|center|128px]] | |
Type | Special |
Durability | N/A |
Renewable | No |
Stackable | Yes |
ID | shader |
The Twilit Shader: Naga is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a scaly green body, with lime handles and a toothy snarl on the ends, making it look like the Naga. It can be obtained from a Twilit Twilight Shader Grabbag or by slaying the Naga.
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.
Twilit Shader: Lich
Twilit Shader: Lich | |
---|---|
[[File:|center|128px]] | |
Type | Special |
Durability | N/A |
Renewable | No |
Stackable | Yes |
ID | shader |
The Twilit Shader: Lich is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a white body with yellow stripes, with purple handles, making it look like the Twilight Lich. It can be obtained from a Twilit Twilight Shader Grabbag or by slaying the Twilight Lich.
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.
Twilit Shader: Minoshroom
Twilit Shader: Minoshroom | |
---|---|
[[File:|center|128px]] | |
Type | Special |
Durability | N/A |
Renewable | No |
Stackable | Yes |
ID | shader |
The Twilit Shader: Minoshroom is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a red body with white spots, with cyan handles, making it look like the Minoshroom. It can be obtained from a Twilit Twilight Shader Grabbag or by slaying the Minoshroom.
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.
Twilit Shader: Hydra
Twilit Shader: Hydra | |
---|---|
[[File:|center|128px]] | |
Type | Special |
Durability | N/A |
Renewable | No |
Stackable | Yes |
ID | shader |
The Twilit Shader: Hydra is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a dark teal scaly pattern, with magenta handles and a toothy snarl on the ends, making it look like the Hydra. It can be obtained from a Twilit Twilight Shader Grabbag or by slaying the Hydra.
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.
Twilit Shader: Knight Phantom
Twilit Shader: Knight Phantom | |
---|---|
[[File:|center|128px]] | |
Type | Special |
Durability | N/A |
Renewable | No |
Stackable | Yes |
ID | shader |
The Twilit Shader: Knight Phantom is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a dark green body, with brown handles, making it look like a Knight Phantom. It can be obtained from a Twilit Twilight Shader Grabbag or by slaying the Knight Phantoms.
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.
Twilit Shader: Ur-Ghast
Twilit Shader: Ur-Ghast | |
---|---|
[[File:|center|128px]] | |
Type | Special |
Durability | N/A |
Renewable | No |
Stackable | Yes |
ID | shader |
The Twilit Shader: Ur-Ghast is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a white body with red stripes, with gray handles, making it look like the Ur-Ghast. It can be obtained from a Twilit Twilight Shader Grabbag or by slaying the Ur-Ghast.
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.
Twilit Shader: Alpha Yeti
Twilit Shader: Alpha Yeti | |
---|---|
[[File:|center|128px]] | |
Type | Special |
Durability | N/A |
Renewable | No |
Stackable | Yes |
ID | shader |
The Twilit Shader: Alpha Yeti is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a white body with light blue decals, with blue handles, making it look like the Alpha Yeti. It can be obtained from a Twilit Twilight Shader Grabbag or by slaying the Alpha Yeti.
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.
Twilit Shader: Snow Queen
Twilit Shader: Snow Queen | |
---|---|
[[File:|center|128px]] | |
Type | Special |
Durability | N/A |
Renewable | No |
Stackable | Yes |
ID | shader |
The Twilit Shader: Snow Queen is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a white body with yellow stripes, with blue handles, making it look like the Snow Queen. It can be obtained from a Twilit Twilight Shader Grabbag or by slaying the Snow Queen.
The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.