Difference between revisions of "Template:Armor"
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m (Our armor has no knockback resistance but this is to future case.) |
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!Armor Toughness | !Armor Toughness | ||
|{{{toughness|N/A}}} | |{{{toughness|N/A}}} | ||
|- | |||
!Knockback Resistance | |||
|{{{knockback|N/A}}} | |||
|- | |- | ||
Line 43: | Line 47: | ||
|armor= (armor, defaults to N/A if none) | |armor= (armor, defaults to N/A if none) | ||
|toughness= (toughness, defaults to N/A if none) | |toughness= (toughness, defaults to N/A if none) | ||
|knockback= (knockback resistance, defaults to N/A if none) | |||
|renewable= (yes/no) | |renewable= (yes/no) | ||
|stackable= (yes/no) | |stackable= (yes/no) |
Revision as of 08:32, 12 January 2024
Usage:
{{Armor |style= (used to orientate the table's styling, use only if you're a pro) |name= (optional, defaults to the article's title) |image= (filelink) |type= (tool type) |durability= (durability, defaults to N/A if none) |armor= (armor, defaults to N/A if none) |toughness= (toughness, defaults to N/A if none) |knockback= (knockback resistance, defaults to N/A if none) |renewable= (yes/no) |stackable= (yes/no) |id= (in-game id) }}
Armor | |
---|---|
Type | |
Durability | N/A |
Armor | N/A |
Armor Toughness | N/A |
Knockback Resistance | N/A |
Renewable | |
Stackable | |
ID |