User:Androsa/sandbox

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Revision as of 23:15, 11 October 2018 by Androsa (talk | contribs) (More thingers)
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Shader Grabbags

Twilit Common Shader Grabbag

Twilit Uncommon Shader Grabbag

Twilit Rare Shader Grabbag

Twilit Epic Shader Grabbag

Twilit Relic Shader Grabbag

Twilit Masterwork Shader Grabbag

Twilit Twilight Shader Grabbag

Shaders

Shaders are a particular item that are for decorative purposes. These can be applied via the Engineer's Workbench, or by directly right-clicking the item, usually Minecarts. Shaders come in a variety of appearances.

Twilit Shader: Twilight

The Twilit Shader: Twilight is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has grey decals and a starry sky, with green handles, making it look like the sky in the Twilight Forest. It can be obtained from a Twilit Twilight Shader Grabbag.

The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended. One must note that, currently, the Shader application for Minecarts does not display properly.

The Twilight Shader on display.

Twilit Shader: Firefly

The Twilit Shader: Firefly is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a brown body with glowing gold spots, with lime green handles, making it look like a Firefly. It can be obtained from a Twilit Twilight Shader Grabbag.

The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.

The Firefly Shader on display.

Twilit Shader: Pinch Beetle

The Twilit Shader: Pinch Beetle is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a yellow body with dark brown spots, with dark brown handles, making it look like a Pinch Beetle. It can be obtained from a Twilit Twilight Shader Grabbag.

The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.

The Pinch Beetle Shader on display.

Twilit Shader: Snakestone

The Twilit Shader: Snakestone is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly gray in appearance, making it look like Nagastone. It can be obtained from a Twilit Twilight Shader Grabbag.

The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.

The Snakestone Shader on display.

Twilit Shader: Mazestone

The Twilit Shader: Mazestone is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly gray with a greenish hue, making it look like Mazestone. It can be obtained from a Twilit Twilight Shader Grabbag.

The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.

The Mazestone Shader on display.

Twilit Shader: Underbrick

The Twilit Shader: Underbrick is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has brown bricks with gray mortar, making it look like Underbrick. It can be obtained from a Twilit Twilight Shader Grabbag.

The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.

The Underbrick Shader on display.

Twilit Shader: Towerwood

The Twilit Shader: Towerwood is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly brown, with green and red circuitry, making it look like a Dark Tower device. It can be obtained from a Twilit Twilight Shader Grabbag.

The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.

The Towerwood Shader on display.

Twilit Shader: Carminite

The Twilit Shader: Carminite is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly red, with brighter swirls, making it look like Carminite. It can be obtained from a Twilit Twilight Shader Grabbag.

The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.

The Carminite Shader on display.

Twilit Shader: Auroralized

The Twilit Shader: Auroralized is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a light blue coat with a moving aurora pattern, with blue handles, making it look like the Aurora Palace. It can be obtained from a Twilit Twilight Shader Grabbag.

The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.

The Auroralized Shader on display.

Twilit Shader: Ironwood

The Twilit Shader: Ironwood is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly brown, with light green streaks, making it look like Ironwood. It can be obtained from a Twilit Twilight Shader Grabbag.

The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.

The Ironwood Shader on display.

Twilit Shader: Steeleaf

The Twilit Shader: Steeleaf is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly dark green, with lighter green streaks, making it look like Steeleaf. It can be obtained from a Twilit Twilight Shader Grabbag.

The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.

The Steeleaf Shader on display.

Twilit Shader: Knightly

The Twilit Shader: Knightly is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a silver body, with gray handles, making it look like Knightmetal. It can be obtained from a Twilit Twilight Shader Grabbag.

The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.

The Knightly Shader on display.

Twilit Shader: Fiery

The Twilit Shader: Fiery is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a brown body with gold outlines, with dark orange handles, making it look like Fiery Metal. It can be obtained from a Twilit Twilight Shader Grabbag.

The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.

The Fiery Shader on display.

Twilit Shader: Final Castle

The Twilit Shader: Final Castle is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has light blue bricks with white mortar, with light blue handles, making it look like the Final Castle's blue runes. It can be obtained from a Twilit Twilight Shader Grabbag.

The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.

The Final Castle Shader on display.

Twilit Shader: Cube of Annihilation

The Twilit Shader: Cube of Annihilation is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader is mostly black, with navy outlines, making it look like a Cube of Annihilation. It can be obtained from a Twilit Twilight Shader Grabbag.

The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.

The Cube of Annihilation Shader on display.

Twilit Shader: Questing Ram

The Twilit Shader: Questing Ram is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has an off-white body with pale patches, with purple handles, making it look like the Questing Ram. It can be obtained from a Twilit Twilight Shader Grabbag or by completing the Questing Ram's quest.

The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.

The Questing Ram Shader on display.

Twilit Shader: Naga

The Twilit Shader: Naga is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a scaly green body, with lime handles and a toothy snarl on the ends, making it look like the Naga. It can be obtained from a Twilit Twilight Shader Grabbag or by slaying the Naga.

The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.

The Naga Shader on display.

Twilit Shader: Lich

The Twilit Shader: Lich is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a white body with yellow stripes, with purple handles, making it look like the Twilight Lich. It can be obtained from a Twilit Twilight Shader Grabbag or by slaying the Twilight Lich.

The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.

The Lich Shader on display.

Twilit Shader: Minoshroom

The Twilit Shader: Minoshroom is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a red body with white spots, with cyan handles, making it look like the Minoshroom. It can be obtained from a Twilit Twilight Shader Grabbag or by slaying the Minoshroom.

The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.

The Minoshroom Shader on display.

Twilit Shader: Hydra

The Twilit Shader: Hydra is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a dark teal scaly pattern, with magenta handles and a toothy snarl on the ends, making it look like the Hydra. It can be obtained from a Twilit Twilight Shader Grabbag or by slaying the Hydra.

The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.

The Hydra Shader on display.

Twilit Shader: Knight Phantom

The Twilit Shader: Knight Phantom is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a dark green body, with brown handles, making it look like a Knight Phantom. It can be obtained from a Twilit Twilight Shader Grabbag or by slaying the Knight Phantoms.

The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.

The Knight Phantom Shader on display.

Twilit Shader: Ur-Ghast

The Twilit Shader: Ur-Ghast is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a white body with red stripes, with gray handles, making it look like the Ur-Ghast. It can be obtained from a Twilit Twilight Shader Grabbag or by slaying the Ur-Ghast.

The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.

The Ur-Ghast Shader on display.

Twilit Shader: Alpha Yeti

The Twilit Shader: Alpha Yeti is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a white body with light blue decals, with blue handles, making it look like the Alpha Yeti. It can be obtained from a Twilit Twilight Shader Grabbag or by slaying the Alpha Yeti.

The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.

The Alpha Yeti Shader on display.

Twilit Shader: Snow Queen

The Twilit Shader: Snow Queen is a shader that is added when Twilight Forest and Immersive Engineering are both installed. This Shader has a white body with yellow stripes, with blue handles, making it look like the Snow Queen. It can be obtained from a Twilit Twilight Shader Grabbag or by slaying the Snow Queen.

The Shader can be applied to Minecarts, Chemical Throwers, Revolvers, Mining Drills, Railguns, and Heavy Plated Shields. It can also be applied to Balloons, however the Shader may not work as intended.

The Snow Queen Shader on display.