Change Log/Versions 3.x.x
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For versions 2.3.7 and older, see Change Log/Versions 2.x.x.
For versions 1.20.2 and older, see Change Log/Versions 1.x.x.
Version 3.6.345 (February 4, 2018)
- Fixed players disconnecting from servers due to bad packet missing default constructor.
Version 3.6.343 (February 3, 2018)
- Fixed server crashing related to packet fix last release.
Version 3.6.342 (February 3, 2018)
- Not yet fully implemented Tinkers' Construct compatibility for some of our materials to make tools out of.
- Fixed our Forge minimum version dependency string being behind.
- Fixed potential console spam related to weather rendering when the mod 'Fancy Block Particles' is present.
- Added a message that if Sponge is installed the max bounding-box-size should be adjusted for Hydras to show up properly.
- Removed the structure layout print debug that appears in the console, made it into the release on accident.
- Fixed a config-related crash.
- Fixed a generation problem with terraces being mashed together despite us telling them not do.
Version 3.6.324 (January 31, 2018)
- The Naga Courtyard has received a complete revamp while maintaining the old style of it.
- More things are planned at a later date for a second batch.
- Many new blocks styled for and after the Naga including but not limited to:
- Etched Nagastone
- Block is available in 6 rotations. It's a block that kind of is placed like a pillar except the swirls on the block are placed dependent on the direction you placed.
- Has 2x2 stone tiles on the end.
- Comes in normal, mossy, and cracked variants.
- Nagastone Pillar
- Block is available in 3 axal rotations.
- Works like vanilla Quartz Pillar Block.
- Comes in normal, mossy, and cracked variants.
- Nagastone Stairs
- Texture like Etched Nagastone.
- Has Left and Right facing variants dictating which way the swirls go.
- Both Left and Right come in normal, mossy, and cracked variants.
- Spiral Stone Bricks
- Can be used in a 2x2 patterns to make a complete spiral.
- The block itself is in 3D and has depth not only through shading.
- Etched Nagastone
- The Uncrafting Table was added to the list of Crafting Tables for the Crafting Category in JEI.
- Two original music tracks by MrOwltkins were added.
- Updated our Chinese language file thanks to 3TUSK.
- Block And Chain now appears from your left hand if used in the off-hand slot.
- Also cleaned up the code around there.
- shifted the Knightmetal Loop texture to the middle.
- Block and Chain + Cube of Annihilation leave their x16 boundary to accommodate their texture.
- Made the Block and Chain thicker when held.
- The Block and Chain received a model override, the texture will change to only the loop when it is thrown.
- Cube of Annihilation received a new texture for this too.
- Optimized Cicadas, Fireflies, and Moonworms for the server side.
- Made TF Critters not tick at all on the server side.
- Wispy Clouds are now dropped when broken.
- Removed unused EntityTFTinyFirefly (old version of ParticleFirefly).
- Made Castle Doors breakable again so people can use them until the Final Castle is implemented fully, afterwards we'll prevent them from breaking until the structure is cleared.
- Broke the fourth wall, wont fix.
- Made the player invulnerable when teleporting across dimensions, this was the issue causing players to wrongly teleport.
- Fixed the issue when going through a portal would displace you up in the air.
- Moved the language key for "Underbrick Floor" from meta 2 to meta 3 to fix lang entry collision for Underbrick.
- Fixed a crash that happened due to the mod OpenTerrainGenerator.
- Magic Beans once again properly grow into beanstalks on dedicated servers.
- The vignette that appears in low light no longer randomly flickers in the Twilight Forest.
- Fixed Root Strands being offset downwards for the second time, hopefully preventing them to sag with age.
- Placing a giant block where it would replace a snow layer no longer crashes the client.
- Moonworm Queen no longer breaks like a tool when it hits 0 durability.
- Only the Moonworm Queen you're using should wiggle now instead of all of them when you have multiple.
- Scepter of Twilight/Life Draining once again can be recharged.
- Fixed the broken fourth wall.
Version 3.5.263 (December 1, 2017)
- Added compatibility for many of our blocks with Chisel.
- Crafting recipes added for Final Castle related blocks.
- Vanilla's block to stairs ratio in crafting makes no sense, we opted for the stair recipes to give you 8 instead of the usual 4.
- Added Spiral Blocks. Currently unavailable without commands or JEI.
- "And Drullkus said; "let portals be shapeless!" And it was so."
- Portals can now be made into any horizontal shape.
- They still have the same requirements (water pool, plants surrounding it, etc.)
- Fixed a serious crash involving the Anti-Builder.
- Fixed an issue with the Trophies interacting with other mods such as Skillable.
- Also caught an Item Stack null.
- All magic tree log variants now drop their respective wood properly.
- Made sure bosses are recognised as such by the game.
- Collected all of the Fireflies that escaped the Firefly Jar and put them back in.
- The Firefly "block" also gives off its little firefly lights again.
- Resolved some Hydra rotation issues; it should no longer track you by spinning around at the speed of sound.
- Fixed an instant Timeout crash for servers
Version 3.4.239 (November 20, 2017)
- We now have loading screens when going to the Twilight Forest!
- The Naga and Lich now have fancy incremental boss bars for the body segments and phases respectively.
- The Block of Fiery Metal now has a fancy model.
- Arctic armour now has lore text that makes it clear it can be dyed.
- Also added a advancement related to dying Arctic armour.
- Armour made from boss drops now have damage resistance, balanced relative to the progression.
- Quest Ram now pulls rewards from its own editable loot table.
- Uncrafting Table now returns materials directly to inventory like 1.12 vanilla Crafting Table.
- Changing dimension ID of the Twilight Forest now requires a relaunch.
- Changing the seed of your world now needs to have the world reloaded.
- The 'shedding' from Death Tomes now draws from a loot table.
- Block of Fiery Metal now stays lit when set on fire.
- Made the boss spawner unbreakable, no more pacifist route unless on peaceful.
- The Ore Magnet no longer moves ores if it is a tile entity.
- Made the Ghast Trap advancement more specific in its wording.
- Updated our JEI dependency to a newer version.
- Death Tomes now drop Enchanted Books.
- Adjusted eye height of some mobs. More to come.
- Fixed Ironwood model.
- Set particle Firefly size to 0 so they don't keep blinking in and out in F3+B mode.
- Fixed a bug where all storage blocks worked as fuel.
- Fixed Block of Fiery Metal and Block of Ironwood having parts render solid black without CTM.
- Big spruce trees in the snow biomes are no longer partially made out of oak logs.
- Giant blocks no longer destroy other blocks upon placement, including bedrock and the laws of physics.
- Charm of Keeping and Charm of Life no longer conflict resulting in item loss, they now properly take turns and play nice.
- Fiery Tears Blood now show as interchangeable in JEI.
- Roots no longer replace important blocks in generation.
- Cleaned up the chunk generator some more.
- Fixed elusive Alpha Yeti Crash.
Version 3.3.202 (October 26, 2017)
- Block of Fiery Metal now deals damage when walked on.
- Block of Arctic Fur reduces fall damage by 90%.
- Block of Steeleaf reduces fall damage by 25%.
- Advancement called "Something Strange in The Towerwood" was added.
- Questing Ram has its own spawn egg now.
- Questing Ram Trophy makes adorable noises now.
- When a worn bug dies it now makes a squish sound.
- The Anti-Builder now has a blacklist feature for people to prevent blocks being destroyed, a must have for mods that add graves.
- Added proper breaking particles to Device Translucent and the Castle Doors.
- Added names to multiple unlocalised blocks.
- All variants of Vanishing Castle Door is now available in the Creative Inventory.
- Made axes not terrible damage wise.
- Buffed the Giant Tools, but slowed them down
- Added proper sounds and material to the new storage blocks.
- New storage blocks can now be used as base blocks for a beacon.
- Magic tree cores no longer drop with Silk Touch.
- Final Castle doors are now in the creative menu and can be pick-blocked.
- Some advancement names and descriptions had changes.
- Modified with the properties of some Storage Blocks.
- Arctic Armor can be washed
- Fixed the Magic Map grinding your FPS to a halt over time, thousands of duplicate icons were hogging up all the precious memory over time.
- The new storage blocks now show up in the creative menu.
- Fixed the shadows of several mobs, no longer does the Alpha Yeti feel like a Beta Yeti.
- Knightly Axe now properly deals extra damage to unarmoured targets.
- Temporary workaround to not display the dismount message when a Pinch Beetle grabs you.
- Fixed Magic Beans not getting consumed upon use.
- Hydra can now rotate its body again.
- Hydra will no longer harm itself, it enjoys life once again.
- Unstable Ice Cores will no longer be griefing jerks with the MobGriefing gamerule being false.
- The Hydra's mortar attack now also respects MobGriefing.
- All mobs with a breath like attacks now have it functioning properly again.
- Also fixed the particle rendering of the Snow Queen's icy breath.
- Charm of Keeping should now activate before a gravestone mod can take hold of your items.
- Fixed a transparency issue when wearing the Quest Ram Trophy.
- The mushroom growing on the Minoshroom's head is back where it belongs.
- Roots are no longer offset by one pixel down.
- Swarm Spiders and Carminite Broodlings are no longer intimate with ceilings to the point of death.
- Crops planted on Uberous Soil instantly grows again.
- Charm of Life now emits it's own effects again.
- Gave some monsters some swimming lessons, especially that Lich.
- The player icon on maps go over structures again.
- The Naga won't give chase outside it's home.
Version 3.2.155 (October 17, 2017)
- Fixed Force Field Texture if broken by a Naga
- Fixed the Naga breaking blocks that it shouldn't break
- Fixed Boss names not appearing properly on the Health Bar
- Fixed Fiery Sword not being enchanted when taken from the Creative Inventory
- Fixed Naga Armor not being enchanted when taken from the Creative Inventory
- Fixed Trophy Pedestal not properly displaying the Unworthy message
- Added Blocks of Ironwood, Steeleaf, Fiery Metal, Carminite and Arctic Fur
- Currently unavailable in the Creative Inventory
- Arctic Armor can now be dyed
- Removed ability to duplicate arrows with a Tri-bow
- Dwarf Rabbits now drop loot and react to Dandelions and Seeds
- Fixed Minoshroom refusing to use their weapon
- Bosses now check the gamerule MobGriefing
- Updated zh-cn
- Fixed 3 Advancements randomly given out while being in the Twilight Forest
- Fix Experiment 115 duplicating when placed on ground for the first time
- Fixed graphical glitch with Advancement Screen
- Added Quest Ram Trophy
- Has an Ironwood back
- Fixed several server-side crashes
- Unstable Ice Core exploding
- StackOverflow from Lich Fireball
- Trollsteinn crashing servers
- "Yelled at the World Generator a few more times to get in shape"
Version 3.1.128 (October 10, 2017)
- Fixed crash on initialization for those below Forge 2501
- Added Minoshroom Trophy and Knight Phantom Trophy
- These Trophies have an iron back, unlike the other trophies
- Minoshroom and Knight Phantom now drop these Trophies
- Changed Trophy textures
- Right-clicking a Trophy makes the boss's noise
- Trophies are now wearable
- Advancement "Hope you made good use of that" no longer gives loot
- Fixed Skeletal Druid Texture
- Fixed Hint Books with text generation
- Fixed Portals not opening when doDaylightCycle is set to false
- Fixed names of some blocks, items and Mobs not being localized
- Fixed Castle Door break-ability and blast resistance
- Fixed Force Field break-ability and blast resistance
- Changed Armor rating of all Armor
Version 3.0.0 (October 8, 2017)
- REQUIRES FORGE 2501 OR HIGHER
- Ported to version 1.12.2
- Changed from Achievements to Advancements
- Added New Advancements
- We Dine at Eternal Sundown
- Massive Chops
- Another Lie
- Eating 115 Everyday, 115 Years
- Making a Note: Huge Success
- Hope you made good use of that
- Added Cinder Furnace
- Not yet implemented
- Added Cinder Log
- Not yet implemented
- Added Vanishing Castle Door
- Not properly named
- Added Block of Experiment 115
- Can be placed by Shift-Clicking Experiment 115 on the ground
- Subsequent Experiment 115 can be placed by Right-Clicking on existing Blocks of Experiment 115
- Can be decorated with Redstone Dust so it can regenerate over time
- This further questions what Experiment 115 really is
- Added Castle Brick Pillars
- Not properly named
- Added Castle Brick Stairs
- Not properly named
- Changed Aurora Block color mapping
- Added Harbinger Cube (WIP)
- Added Adherent (WIP)
- Added Roving Cube (WIP)
- Currently serves no purpose
- Firefly, Cicada and Moonworm are now wearable in the helm slot
The Twilight Forest Mod | |
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Change Logs | Change Log • Versions 3.x.x • Versions 2.x.x • Versions 1.x.x • April Fools 2022 |
Mod Info | Advancements • Blocks • Configuration • Commands • Data • Enchantments • FAQ • Guide • Installation Instructions • Items • Locations • Mobs • Progression • Statistics |
Addon Content | Immersive Engineering Integration • Thaumcraft Integration • Tinkers' Construct Integration |