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The '''Charm of Keeping''' is a small item resembling a lock. When the player dies, the charm will activate and attempt to preserve a portion of the player's inventory and give it to the player once they respawn. The charm is consumed in this process. There are three varieties of Charm of Keeping. They can also be placed in slots added by the Baubles mod.
The '''Charm of Keeping''' is a small item resembling a lock. When the player dies, the charm will activate and attempt to preserve a portion of the player's inventory and give it to the player once they respawn. The charm is consumed in this process. There are three varieties of Charm of Keeping. They can also be placed in slots added by the Baubles mod.
==Charm of Keeping I==
{{Item
|name=Charm of Keeping I
|image=Charm of Keeping I.png
|type=Utility
|renewable=Yes
|stackable=Yes
|id=charm_of_keeping_1
}}
The level I charm is bronze and will keep the player's armor, currently selected item, and the off-hand item. It can be found in some treasure chests, or as a rare drop from [[Maze Slime]]s.
{{-}}
==Charm of Keeping II==
{{Item
|name=Charm of Keeping II
|image=Charm of Keeping II.png
|type=Utility
|renewable=Yes
|stackable=Yes
|id=charm_of_keeping_2
}}
The level II charm is silver and will keep the player's armor and full hotbar. This item can be crafted from four Charm of Keeping I.
===Crafting===
{{Crafting
|type=Shapeless
|a1image=Charm of Keeping I
|a2image=Charm of Keeping I
|b1image=Charm of Keeping I
|b2image=Charm of Keeping I
|outputimage=Charm of Keeping II
}}
{{-}}
==Charm of Keeping III==
{{Item
|name=Charm of Keeping III
|image=Charm of Keeping III.png
|type=Utility
|renewable=Yes
|stackable=Yes
|id=charm_of_keeping_3
}}
The level III charm is gold and will keep a player's entire inventory. This item can be crafted from four Charm of Keeping II.
===Crafting===
{{Crafting
|type=Shapeless
|a1image=Charm of Keeping II
|a2image=Charm of Keeping II
|b1image=Charm of Keeping II
|b2image=Charm of Keeping II
|outputimage=Charm of Keeping III
}}
{{-}}
==Important Note==
For technical reasons, there is some risk in using the charms. The items are removed from the world when you die, but they are not kept permanently. You must click "Respawn" after you die for the charm to work. If you logout or exit to the menu from the death screen, the game will attempt to drop the items where you died. If you quit the game or it crashes, the items will be lost permanently.
Always click "Respawn" when you are carrying a Charm of Keeping.
==History==
{{History table
|{{History|1.12.1|Began work on Charm of Keeping.}}
{{History|1.12.3|Charm of Keeping I, II and III effects implemented, but is missing textures.
----
Added crafting recipes to make Charm of Keeping II and III.}}
{{History|1.13.0|Fixed bad ID conflict for Charm of Keeping I in the config.
----
Added item textures for Charm of Keeping I, II, III.}}
{{History|1.20.2|Fixed a conflict with Ars Magica's souldbound enchantment.}}
{{History|3.3.202|Charm of Keeping now triggers first before any other death event.}}
{{History|3.4.239|Charm of Keeping no longer conflicts with Charm of Life for priority.}}
{{History|3.7.424|If the mod Baubles is present, Charm of Keeping can be placed in any Bauble slot.
----
All tiers of Charm of Keeping now preserve the off-hand.
----
If any item is added to the inventory after respawning, Charm of Keeping will drop the item that will be overwritten.}}
{{History|3.8.654|Rewrote the handlers for Charm of Keeping, making them more reliable when restoring inventories.
----
Fixed Charm of Keeping effects.}}
}}
{{ItemNavigation}}

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