Editing Fire Jet
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{{Block | {{Block | ||
|image= | |image=[[image:Smoker.png|center|128px]] | ||
|luminance= | |luminance=0 (inactive)<br>15 (active) | ||
| | |blastres=2.5 | ||
|tool=Shovel ([[image:Tool Shovel.png|32px]]) | |||
|tool=Shovel | |||
|renewable=No | |renewable=No | ||
|stackable=Yes <small>(64)</small> | |stackable=Yes <small>(64)</small> | ||
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}} | }} | ||
Fire Jets are dangerous blocks that shoots a column of fire upwards at random intervals of time that can ignite trees and other flammable blocks. Like the [[Smoker]], Fire Jets can only be found in a [[Fire Swamp]] and can be harvested. Fire Jets can be used to craft [[Encased Fire Jet]] | Fire Jets are dangerous blocks that shoots a column of fire upwards at random intervals of time that can ignite trees and other flammable blocks. Like the [[Smoker]], Fire Jets can only be found in a [[Fire Swamp]] and can be harvested. Fire Jets can be used to craft [[Encased Fire Jet|Encased Fire Jets]]. However, one must be careful when harvesting Fire Jets, in case there is Lava beneath the block. | ||
A Jet Block will never fire if there is not a Lava Source Block anywhere within a 3x3 area 1 block beneath the Jet Block. Upon firing, a Jet Block will consume a Lava Source Block within that area, meaning that a Jet Block can only fire up to 9 times without external intervention. A Jet Block that fires indefinitely can be made using a Repeating Command Block that fills the area beneath a Jet Block with lava automatically. | A Jet Block will never fire if there is not a Lava Source Block anywhere within a 3x3 area 1 block beneath the Jet Block. Upon firing, a Jet Block will consume a Lava Source Block within that area, meaning that a Jet Block can only fire up to 9 times without external intervention. A Jet Block that fires indefinitely can be made using a Repeating Command Block that fills the area beneath a Jet Block with lava automatically. | ||
The firing rate of | The firing rate of Jet Blocks rely upon normal Minecraft ticks, which means their fire rate can be manipulated by the randomTickSpeed gamerule. | ||
{{-}} | {{-}} | ||
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{{history|1.18.2|Fixed a crash with InstantiationException.}} | {{history|1.18.2|Fixed a crash with InstantiationException.}} | ||
{{history|3.0.0|Added a green hue back onto Fire Jet.}} | {{history|3.0.0|Added a green hue back onto Fire Jet.}} | ||
}} | }} | ||
{{BlockNavigation}} | {{BlockNavigation}} |