Editing Guide
Jump to navigation
Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 2: | Line 2: | ||
==Making the Portal== | ==Making the Portal== | ||
Before you even explore the Twilight Forest, you need to get there. This is the first step in exploring a magical world. To make a portal to the Twilight Forest, make a 2x2 shallow pool (4 squares) of water in a grassy area, and surround it entirely with natural stuff (flowers, mushrooms, saplings | Before you even explore the Twilight Forest, you need to get there. This is the first step in exploring a magical world. To make a portal to the Twilight Forest, make a 2x2 shallow pool (4 squares) of water in a grassy area, and surround it entirely with natural stuff (flowers, mushrooms, saplings or tall grass). Then throw a diamond in (with the "Q" key, by default) and stand back! | ||
This is what your Twilight Forest Portal should look like:<br> | This is what your Twilight Forest Portal should look like:<br> | ||
[[image:Twilight Forest Portal.png|350px|center]] | [[image:Twilight Forest Portal.png|350px|center]] | ||
It is also possible to use | It is also possible to use Podzol, Course Dirt or Mycelium for the Portal, as long as it is a dirt block and has plants. | ||
===Not Working?=== | ===Not Working?=== | ||
If | If the portal is not working, the mod may not be loading properly. On the title screen of Minecraft, there should be a "Mods" button. Clicking that button will give you a list of the mods that are loaded. As long as the Twilight Forest mod shows up in that list, then it has loaded with no fatal errors. | ||
If the mod is loading properly, double-check your portal. Are there natural plants in all 12 locations (including corners) around the pool? Is the pool only one block deep? Those are the most common problems. | |||
===What to Beware of=== | ===What to Beware of=== | ||
Although a lot of the Twilight Forest is rather tranquil, some places are definitely unsafe. The portals do not have any particular safeguards. It is rare, but you could arrive in the courtyard of a rampaging [[Naga]], in a [[Hollow Hill]], on top of a tall tree | Although a lot of the Twilight Forest is rather tranquil, some places are definitely unsafe. The portals do not have any particular safeguards. It is rare, but you could arrive in the courtyard of a rampaging [[Naga]], in a [[Hollow Hill]], or even on top of a tall tree. Be prepared to defend your portal, or to flee if necessary. | ||
===How to Get Back to the Overworld=== | ===How to Get Back to the Overworld=== | ||
You can make | You can make a portal back to the Overworld in the same way as you initially made the portal to get to the Twilight Forest. Diamonds appear in the Twilight Forest at the same rate, and at the same depths as in the Overworld. | ||
===Lost?=== | ===Lost?=== | ||
Line 38: | Line 26: | ||
Some tech mods or ore mods have a tree or ladder structure, where you have to build items from one stage in order to reach the next stage. In the Twilight Forest, you can roughly measure your progress by combat difficulty. Since most of the forest is peaceful, the difficulty is centered around the various landmarks. This guide attempts to rank the landmarks by difficulty, and to break them into tiers, so the organized adventurer can be prepared for what awaits. The first thing you want to do is craft yourself a [[Magic Map]]. | Some tech mods or ore mods have a tree or ladder structure, where you have to build items from one stage in order to reach the next stage. In the Twilight Forest, you can roughly measure your progress by combat difficulty. Since most of the forest is peaceful, the difficulty is centered around the various landmarks. This guide attempts to rank the landmarks by difficulty, and to break them into tiers, so the organized adventurer can be prepared for what awaits. The first thing you want to do is craft yourself a [[Magic Map]]. | ||
=== | ===Wooden Tier=== | ||
* [[Hedge Maze]] | * [[Hedge Maze]] | ||
* [[ | * Shallow [[Caves]] | ||
* [[ | * Small [[Hollow Hill]] | ||
=== | The landmarks in the Wooden Tier are fairly easy, and can be attempted with little or no armor, and simple wood, stone, or iron weapons. Hedge Mazes are a good place to start out, as most monsters die in 1-3 hits from any weapon. The treasure chests inside frequently have food or other useful supplies for your journey ahead. | ||
Small Hollow Hills are a good introduction to the Hollow Hill concept, and can help you build a supply of Iron for armor, and Coal for Torches. They can be somewhat claustrophobic compared to the Medium or Large hills, but that can work in your favor, by breaking up packs of monsters, preventing them from swarming you. Small Hills are also a good place to find Glowstone, if you haven't crafted a Magic Map yet. | |||
===Iron Tier=== | |||
* [[Naga Courtyard]] | * [[Naga Courtyard]] | ||
* [[Lich Tower]] | * [[Lich Tower]] | ||
* [[ | * Deep [[Caves]] | ||
* [[ | * Medium [[Hollow Hill]] | ||
The Iron Tier landmarks are where things start to get rather difficult, and the start of the [[Progression]] system. It's recommended to have iron armor or higher, because the [[Naga]] is formidable and fast. The Lich Towerss are filled with hidden treasure, and the dangerous [[Lich]] can cast powerful spells as it's disposal. Medium Hollow Hills have a little bit more strong enemies, but more rewarding treasure, including Redstone, Lapis Lazuli, and Gold. | |||
===Gold Tier=== | |||
=== | |||
* [[Labyrinth]] | * [[Labyrinth]] | ||
* [[Hydra Lair]] | * [[Hydra Lair]] | ||
* [[ | * Large [[Hollow Hill]] | ||
* [[Goblin Knight Stronghold]] | * [[Goblin Knight Stronghold]] | ||
* [[Dark Tower]] | * [[Dark Tower]] | ||
The Gold Tier landmarks are extremely dangerous. It's recommended to have Diamond Armor, [[Naga Armor]] or [[Steeleaf Armor]], as many powerful foes await. The Labyrinths have extremely rewarding items and dangerous monsters, along with the terrifying [[Minoshroom]]. In the center of the [[Fire Swamp]], after navigating through pools of lava and [[Fire Jet]]s, the Hydra Lair stands, with the Hydra posing a significant threat. Large Hollow Hills have some of the greatest treasures, but also have the most threatening monsters. Deep within the Dark Forest are remnants of the Twilight Knights at the Goblin Knight Stronghold, but the [[Knight Phantom]]s are restless ad dangerous. The Dark Towers are filled with hordes of frightening monsters, along with the scary [[Ur-ghast]] that waits for you to come to the very top, but also have very valuable items. | |||
===Diamond Tier=== | |||
* [[Yeti Lair]] | |||
* [[Aurora Palace]] | |||
* [[Troll Caves]] | |||
* [[Cloud Cottage]] | |||
Up above on a Glacier, a reflective palace stands, glowing like an aurora. Inside, the [[Snow Queen]] awaits, casting dangerous ice spells, but has some valuable treasure and weapons for the upcoming challenge. | The Diamond Tier may be difficult, but more dangers approach beyond this tier, so prepare yourself in this tier. The Yeti Lairs deep within the [[Snowy Forest]] contain the imposing [[Alpha Yeti]], which will prove valuable with the crafting of [[Yeti Armor]]. Up above on a Glacier, a reflective palace stands, glowing like an aurora. Inside, the [[Snow Queen]] awaits, casting dangerous ice spells, but has some valuable treasure and weapons for the upcoming challenge. The [[Highlands]] is a test of will for the adventurer, where they must go beneath the ground to find some Magic Beans and an Obsidian Vault. In order to open this vault, the adventurer must go up into the clouds to find a Giant's Pickaxe, held by the almighty [[Giant]]s. Once the vault is open, the [[Lamp of Cinders]] will be claimed, and the final stretch awaits. | ||
===Final Tier=== | |||
* [[Thornlands]] | * [[Thornlands]] | ||
* [[Final Castle]] | * [[Final Castle]] | ||
The | The Final Tier is the final testament for the adventurer. The Thornlands stand in the way of the adventurer, but with the Lamp of Cinders, they can burn their way through the Thorns and into the [[Final Plateau]]. Here, the adventurer shall complete the last quest of the Twilight Forest in the Final Castle. For now, nothing is inside, but soon, the final challenge shall be ready. | ||
The Thornlands stand in the way of the adventurer, but with the Lamp of Cinders, they can burn their way through the Thorns and into the [[Final Plateau]]. Here, the adventurer shall complete the last quest of the Twilight Forest in the Final Castle. For now, nothing is inside, but soon, the final challenge shall be ready. | |||
[[Category:General Info]] |