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{{Mob
{{Mob
|image=Knight Phantom.png
|image=[[image:Knight Phantom.png|350px]]
|type=Boss
|type=Boss
|hp=35 ({{h}} x 17.5)
|hp=35 ({{h}}{{h}}{{hh}} x 7)
|attack=1 ({{hh}}) ''(excludes weapon damage)''
|attack=1 ({{hh}}) ''(excludes weapon damage)''
|drops=[[Knightmetal Sword]]<br>[[Knightmetal Pickaxe]]<br>[[Knightmetal Axe]]<br>[[Knightmetal Shield]]<br>[[Phantom Helmet]]<br>[[Phantom Chestplate]]<br>[[Knight Phantom Trophy]]
|drops=[[Knightly Sword]]<br>
[[Knightly Pick]]<br>
[[Knightly Axe]]<br>
Phantom Helm<br>
Phantom Plate<br>
''(chest contains 4 weapons and 3 pieces of armor)''<br>
[[Knight Phantom Trophy]]<br>
''(may also drop their equipment when killed)''
|id=knight_phantom
|id=knight_phantom
}}
}}
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==Combat==  
==Combat==  
These cursed knights retain 2 attacks. When their visible ghost selves are hidden, merely being hit by these apparitions can deal damage. It isn't as damaging as their attacks when they use their weapons, but it can become a nuisance. Their second attack is throwing weapons. One of the Knight Phantoms will show their ghostly self and float on the spot, while the other ghostly brethren hover around in a circular fashion. This attack comes in three different appearances, based on the tool in hand:
These cursed knights retain 2 attacks.


* If they are wielding a '''Knightmetal Sword''', they will charge towards the adventurer slowly but accurately, and can deal massive damage.  
When their visible ghost selves are hidden, merely being hit by these apparitions can deal damage. It isn't as damaging as their attacks when they use their weapons, but it can become a nuisance.
* If they are wielding a '''Knightmetal Axe''', they will throw their weapon in a straight line at the adventurer, which deals significant damage, and can quickly wilt health away.
* If they are wielding a '''Knightmetal Pickaxe''', they will throw their weapon in a line, but in 5 different directions and not aiming at the adventurer, which deals some damage, but is easily avoided.


A ranged weapon can be useful here, but one must be on their feet if they want to survive, though some Knight Phantoms can spawn with a [[Knightmetal Shield]]. These Knight Phantoms float in either a circle or a wave, and standing in their way can deal quite the amount of damage.
Their second attack is throwing weapons. One of the Knight Phantoms will show their ghostly self and float on the spot, while the other ghostly brethren hover around in a circular fashion. This attack comes in three different appearances, based on the tool in hand. Knight Phantoms with a '''Knightly Sword''' will charge towards the adventurer slowly but accurately, and can deal massive damage. Those with a '''Knightly Axe''' will throw their weapon in a straight line at the adventurer, which deals significant damage, and can quickly wilt health away. Finally, those with a '''Knightly Pick''' will throw their weapon in a line, but in 5 different directions and not aiming at the adventurer, which deals some damage, but is easily avoided.
 
A ranged weapon can be useful here, but one must be on their feet if they want to survive. The Knight Phantoms float in either a circle or a wave, and standing in their way can deal quite the amount of damage to them.
   
   
==Treasure==  
==Treasure==  
Once you kill all 6 of the Knight Phantoms, a treasure chest will drop the Knight Phantoms' gear, such as Knightmetal Weapons, Phantom Armor and the [[Knight Phantom Trophy]].
Once you kill all 6 of the Knight Phantoms, a treasure chest will drop the Knight Phantoms' gear, such as Knightly Weapons, Phantom Armor and [[Knight Phantom Trophy]].


Sometimes, the Knight Phantoms will drop their own equipment. These are damaged, and not as well-enchanted as the equipment in the loot chest.
Sometimes, the Knight Phantoms will drop their own equipment. These are damaged, and not as well-enchanted as the equipment in the loot chest.


If the mod ''[[Immersive Engineering]]'' is installed, the loot chest will also contain a Twilit Twilight Shader Grabbag and a Twilit Shader: Knight Phantom.
If the mod ''[[Immersive Engineering Integration | Immersive Engineering]]'' is installed, the loot chest will also contain a Twilit Twilight Shader Grabbag and a Twilit Shader: Knight Phantom.


==Progression==
==Progression==
Using the [[Progression]] system, the area beneath the trees in the [[Dark Forest]] will be filled with smoky ribbons of dark magic. You will be affected with blindness if you stay in the area. Defeating the [[Twilight Lich]] will allow you to enter unimpeded. You will also need any boss trophy to unlock the lower levels of the [[Goblin Knight Stronghold]]. Upon death, the [[Advancements|advancement]] '''<u>Carminite Acclimation</u>''' will be given.
Using the [[Progression]] system, the area beneath the trees in the [[Dark Forest]] will be filled with smoky ribbons of dark magic. You will be affected with blindness if you stay in the area. Defeating the [[Twilight Lich]] will allow you to enter unimpeded. You will also need any boss trophy to unlock the lower levels of the [[Goblin Knight Stronghold]].


Defeating the [[Knight Phantom]]s will progress the Dark Forest Phase, thus removing the protections over the [[Dark Forest Center]], now allowing access to the [[Ur-Ghast]] and its [[Dark Tower]].
Defeating the [[Knight Phantom]]s will allow you to interact with and enter the [[Dark Tower]] at the center of the Dark Forest.


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