Talk:Progression

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Revision as of 11:16, 9 May 2015 by MLGproKino (talk | contribs) (Created page with "I really like the idea of progression, though I disagree with it for multiplayer servers (patially) I think that because it runs on acheivements, anyone who has hit the boss a...")
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I really like the idea of progression, though I disagree with it for multiplayer servers (patially) I think that because it runs on acheivements, anyone who has hit the boss and not died should get the acheivement, so that both people (or more) dont have to search out more of said boss in order to progress. My friends and I are leaving it on, but it would be nice to have the change inplemented.