|Health Points||250 ( x 125)|
|Attack Strength||(Fireball) Direct hit 16 ( x 8)|
Fiery Tears (1-5)
The Ur-ghast can be found flying around at the top of the gigantic Dark Tower. It appears as a large, supernatural creature with many large, waving tentacles. It is covered in what adventurers fear is blood. This creature resemble the Carminite Ghastguard, due to their ability to stalk players, as well as the Nether-exclusive Ghasts, but is much larger and much more dangerous.
The Ur-ghast is extremely dangerous while in combat, and full Diamond, Steeleaf or Naga Scale armor is recommended to fight this terrifying creature. Adventurers are advised to be very careful where they're standing, as the netherrack eternal fire can burn them, as well as the Ur-ghast blasting them off the edge with one of its fireballs.
Adventurers also are advised to bring a Bow or a projectile weapon, as the Ur-ghast can be a very tricky creature to land a hit on. The Ur-ghast has only one main attack, but also has many different abilities and moods. Adventurers may also note that during tantrum mode, the player will take damage from the Ur-ghast's tears.
The Ur-ghast's signature attack, fireballs, deal great damage to the player as will as lighting him on fire. The Ur-ghast will fire three fireballs at once, making them difficult to dodge. Like normal Ghasts, these fireballs can be reflected.
The Ur-ghast has a special ability to summon Carminite Ghastlings with a lightning strike. These minions will spawn out of Ghast Traps. They are weaker than regular Ghastlings, since a hit from any weapon could kill them. Adventurers are advised to be very cautious when they hear the lightning strike of a Ur-ghast.
When the Ur-ghast reaches low health, it will begin a tantrum mode. He will change the weather to rain and keep on summoning minions. During this mode, the Ur-ghast will not attack the player and only make loud wails and cry ghast tears until its death. If the player is under the Ur-ghast while it's crying, the player will get hurt if hit by a tear.
Once an adventurer slays a Ur-ghast, a treasure chest will appear in the middle of the battle area. This chest will contain several doses of the Ur-ghast's Fiery Tears as well as a few pieces of Carminite. Inside the chest will also contain the highly rewarding Ur-ghast Trophy. The Ur-ghast will also drop many levels of experience.
Using the Progression system, you will need to have defeated the Hydra before entering the Dark Forest. Additionally, the dark tower, and all of its blocks and monsters will be protected until the player has defeated the Knight Phantoms.
Destroying the Ur-ghast and obtaining some of its Fiery Tears will complete the Dark Forest phase of the adventure. If the Ur-ghast is the last of the three bosses to be defeated, the Highlands will open up for exploration.
|Twilight Forest Creatures|
|Passive||Bighorn Sheep | Boar | Deer | Dwarf Rabbit | Fireflies | Penguin | Raven | Squirrel | Tiny Bird|
|Hostile||Adherent | Block-and-Chain Goblin | Carminite Broodling | Carminite Ghastguard | Carminite Ghastling | Carminite Golem | Death Tome | Fire Beetle | Goblin Knight | Harbringer Cube | Hedge Spider | Helmet Crab | Hostile Wolf | King Spider | Kobold | Maze Slime | Minotaur | Mistwolf | Mosquito Swarm | Pinch Beetle | Redcap Goblin | Redcap Sapper | Roving Cube | Skeletal Druid | Slime Beetle | Snow Guardian | Stable Ice Core | Swarm Spider | Towerwood Borer | Troll | Unstable Ice Core | Winter Wolf | Wraith | Yeti|
|Progression Bosses||Naga | Lich | Minoshroom | Hydra | Knight Phantom | Ur-ghast | Alpha Yeti | Snow Queen | Giant|