Difference between revisions of "Charm of Life"
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Latest revision as of 05:30, 5 August 2024
The Charm of Life is a small, heart-shaped item found as treasure. When a player carrying one of these charms would normally take lethal damage, the charm will activate, preventing the damage, healing the player, and consuming the charm. The charm comes in two varieties.
Charm of Life I[edit]
Charm of Life I | |
---|---|
Type | Utility |
Durability | 1 |
Renewable | Yes |
Stackable | Yes |
ID | twilightforest:charm_of_life_1 |
The Charm of Life I will heal the player back to 4 hearts, and bestow Regeneration I for the next 10 seconds. Charm of Life I can be found in medium and large Hollow Hills, Leaf Dungeons, Lich Towers, Goblin Knight Strongholds, Dark Towers and Aurora Palaces.
Charm of Life II[edit]
Charm of Life II | |
---|---|
Type | Utility |
Durability | 1 |
Renewable | Yes |
Stackable | Yes |
ID | twilightforest:charm_of_life_2 |
The Charm of Life II will heal the player fully, and activate Regeneration IV, Resistance and Fire Resistance for the next 30 seconds. You can combine four Charm of Life I to produce a Charm of Life II.
Crafting[edit]
History[edit]
History
Version | Details |
---|---|
1.12.3 | Added Charm of Life I and II. |
1.13.0 | Drew icons for Charm of Life I and II. |
1.13.1 | Added special effects on activation. |
1.16.1 | Fixed overflow damage killing the player after restoring health.
Fixed rendering effects on activation. |
3.3.202 | Fixed rendering of effects again. |
3.4.239 | Sorted out priorities between Charm of Keeping and Charm of Life. |
3.7.424 | Added Baubles integration. Charm of Life I and II can be worn in all Bauble slots.
Charm of Life I and II now use the correct sprite with activation effects. |