Maze/Ore Map
Maze/Ore Map | |
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[[File:|center|128px]] | |
Type | Map |
Durability | N/A |
Renewable | No |
Stackable | No |
ID | ore_map |
If a Maze Map can see through walls, can it see through stone to reveal all the treasures within? Well, if you perform a little upgrade, it can. It's expensive, but will almost certainly pay for itself quickly. A Maze/Ore Map is an item that can see through walls and detect ores within the layers above or below the Map's layer, displaying each ore in their respective colors. The Maze/Ore Map, when crafted, will be blank, so the user must use it to display the map. A little trick one can do with these maps is to create it on a layer where rare ores generate and then navigate on land to generate a view of what is beneath them.
History
History
Version | Details |
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1.9.0 | Added Maze/Ore Map. |
1.12.3 | Removed recipe that can blank out a Maze/Ore Map. |
1.13.1 | Removed the enchantment glint due to rendering glitches.
Emerald Ores are now visible on the Maze/Ore Map. They appear as green squares. Any ores added by mods that are visible to the Maze/Ore Map appear as red squares. |
1.17.0 | Crafting a Maze/Ore Map no longer requires a full Maze Map. |
1.17.1 | Maze/Ore Map crafting now uses the "match damage values" crafting. |
1.20.0 | Maze/Ore Maps now appear as maps when displayed in an Item Frame. |
2.0.0 | Ores displayed on a Maze/Ore Map now use the color assigned as the map color. |