Signed Book
Signed Book | |
---|---|
Type | Utility |
Durability | N/A |
Renewable | Yes |
Stackable | Yes (64) |
ID | minecraft:written_book |
Signed Books are Written Books that contain hints to help adventurers along the Progression system. Should a curious adventurer wander upon a locked area, a Kobold will appear, holding a Signed Book with a clue for unlocking that area. There are Signed Books for every locked area, each signed by A Forgotten Explorer. There is no Signed Book for the Naga.
Lich Tower[edit]
Attempts to damage the Lich Tower will spawn a Kobold holding a Signed Book titled Notes on a Pointy Tower.
An explorer's notebook, gnawed on by monsters
I have begun examining the strange aura surrounding this tower. The bricks of the tower are protected by a curse, stronger than any I've seen before. The magic from the curse is boiling off into the surrounding area.
In my homeland I would have many options for dealing with this magic, but here my supplies are limited. I shall have to research...
Many entries later
A breakthrough! In my journeys I sighted a huge snake-like monster in a decorated courtyard. Nearby, I picked up a worn down, discarded green scale.
The magic in the scale seems to have the curse-breaking properties I need, but the magic is too dim. I may need to acquire a fresher specimen, directly from the creature.
Labyrinth[edit]
Attempts to enter the Twilight Swamp will inflict the adventurer with Hunger, and will spawn a Kobold holding a Signed Book titled Notes on a Swampy Labyrinth.
An explorer's notebook, written on waterproof paper
The mosquitoes in this swamp are vexing, but strange. The vast majority of them seem to have no natural source, nor do they seem to have a role in the local ecology. I have begun to suspect they are some kind of magical curse.
Next entry
Now that I have encountered a protection spell on the ruined labyrinth here, I consider my suspicions confirmed. Both the protection spell and mosquitoes are a curse. This curse seems to have a different source from the others I have encountered. I will have to research further...
Next entry
The curse seems to be of a type too powerful for one being alone to produce. Several wizards working in combination would be necessary.
If one of the wizards stopped contributing, the whole of the curse over the entire swamp would fall. Strangely, my divinations do not show signs of any nearby living wizards. I did see something interesting in one of the nearby pointy-roofed towers though...
Hydra Lair[edit]
Attempts to enter the Fire Swamp will set the unlucky adventurer on fire, and will spawn a Kobold holding a Signed Book titled Notes on the Fire Swamp.
An explorer's notebook, written on fireproof paper
Fire is a trivial obstacle for a master explorer such as myself. I have traversed seas of fire, and swam through oceans of lava. The burning air here is an interesting variation, but ultimately no hindrance.
What does stop me though is that I have encountered another protection spell, this time surrounding a mighty creature that must be king of this fire swamp. This is not the first protection spell I have encountered, and I am beginning to unravel the mysteries of how they work.
If this spell is like the others, it will be sustained by a powerful creature nearby. Surrounding the fire swamp are several wet swamps, and under those swamps are labyrinths full of minotaurs. The logical choice to bind such a spell to would be some powerful minotaur, different in some way from the others that surround it...
Goblin Knight Stronghold[edit]
Attempts to enter the Dark Forest will inflict the adventurer with Blindness, and will spawn a Kobold holding a Signed Book titled Notes on a Stronghold.
An explorer's notebook, written on faintly glowing paper
The tendrils of darkness surrounding this area are just a manifestation of a protective spell over the entire dark forest. The spell causes blindness, which is quite vexing. I have seen several interesting things in this area and would like to keep exploring.
Next entry
I have found ruins in the dark forest. They belong to a stronghold, of a type usually inhabited by knights. Rather than knights, though, this stronghold is full of goblins. They wear knightly armor, but their behavior is most un-knightly.
Next entry
Deep in the ruins, I have found a pedestal. The pedestal seems to be of a type that knights would place their trophies on to prove their strength.
Obtaining a powerful scepter would seem to weaken the curse on the dark forest, and placing a trophy associated with a powerful creature on the pedestal would likely grant access into the main part of the stronghold.
Dark Tower[edit]
Attempts to enter the Dark Forest Center will inflict the adventurer with Blindness, and will spawn a Kobold holding a Signed Book titled Notes on a Wooden Tower.
An explorer's notebook that seems to have survived an explosion
This tower clearly has mechanisms that are not responding to me. Their magic almost yearns to acknowledge my touch, but it cannot. It is if the devices of the tower are being suppressed by a powerful group of beings nearby.
Next entry
The magic seems to emanate from deep within the strongholds nearby. It can't come from the goblins, as their magic is charming, but unfocused. There must be some force still active in the strongholds.
Next entry
My analysis indicates that it comes from several sources, operating as a group. I will head back to the stronghold after I resupply...
Yeti Cave[edit]
Attempts to enter the Snowy Forest will inflict the adventurer with the Frosted III effect, and will spawn a Kobold holding a Signed Book titled Notes on an Icy Cave.
An explorer's notebook, covered in frost
The blizzard surrounding these snowy lands is unceasing. This is no ordinary snowfall--this is a magical phenomenon. I will have to conduct experiments to find what is capable of causing such an effect.
Next entry
The curse seems to be of a type too powerful for one being alone to produce. Several wizards working in combination would be necessary.
If one of the wizards stopped contributing, the blizzard would calm. Strangely, my divinations do not show signs of any nearby living wizards. I did see something interesting in one of the nearby pointy-roofed towers though...
Aurora Palace[edit]
Attempts to climb the Glacier will affect adventurers with Frosted IV, and will spawn a Kobold holding a Signed Book titled Notes on Auroral Fortification.
An explorer's notebook, caked in ice
I overcame one blizzard, only to run into this terrible ice storm atop the glacier. My explorations have shown me the splendor of an ice palace, shining with the colors of the...all seems protected by some sort of curse.
Next entry
I am no novice. This curse is fed by the power of a creature nearby. The cause of the curse surrounding the fire swamp was built off the power of the minotaurs nearby.
Surrounding this glacier, there are masses of yetis. Perhaps the yetis have some sort of leader...
Highlands[edit]
Attempts to enter the Twilight Highlands will burn the adventurer with acid rain, and will spawn a Kobold holding a Signed Book titled Notes on the Highlands.
An explorer's notebook, damaged by acid
There seems to be no way to protect myself from the toxic rainstorm surrounding this area. In my brief excursions, I have also encountered another protection spell, similar to the others I have witnessed. The spell must be connected to the toxic storm in some way. Further research to follow...
Next entry
Such supreme weather magic must be the result of multiple undefeated great evils in this world. My studies contain several clues pointing at a searing swamp, a forest coated in deep darkness, and a realm coated in snow.
Unexplained[edit]
Hidden in the mod's code is an entry for a Signed Book titled Notes on the Unexplained, obtained by traveling to the Thornlands or Final Plateau before recieving the Lamp of Cinders. This book may also be present in the case that the mod is unable to determine what book the Kobold should hold.
This book shows signs of having been copied many times
I cannot explain the field surrounding this structure, but the magic is powerful. If this curse is like the others, then the answer to unlocking it lies elsewhere. Perhaps there is something I have left undone, or some monster I have yet to defeat. I will have to turn back. I will return to this place later, to see if anything has changed.
History[edit]
History
Version | Details |
---|---|
2.3.4 | Added hint monster that spawns with a book when the player is encountering progression enforcement mechanisms
Limit spawns to once a minute |
3.1.128 | Fixed Hint Books with text generation |
4.0.860 | Added a toast system to remind people that a biome is locked. This will hint to check your advancements. This toast will show up once after entering a locked biome then wont until you enter a new locked biome. |