Difference between revisions of "Boss Spawner"
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The '''Boss Spawner''' is a block designed to spawn Bosses. This block is unobtainable in Survival mode, but can be accessed in the Creative inventory. The type of boss spawned from the Boss Spawner depends on the value (by default, it is set to 0: the Naga). | The '''Boss Spawner''' is a block designed to spawn Bosses. This block is unobtainable in Survival mode, but can be accessed in the Creative inventory. The type of boss spawned from the Boss Spawner depends on the value (by default, it is set to 0: the Naga). | ||
These blocks generate in structures with bosses, and are set to immediately spawn once the player is in range, unless they are in Peaceful mode, where it will remain idle. | These blocks generate in structures with bosses, and are set to immediately spawn once the player is in range, unless they are in Peaceful mode, where it will remain idle. One must be warned however, that Boss Spawners cannot be harvested, but they can be broken, and once a Boss Spawner is broken, the boss of that structure will never spawn again. | ||
{{BlockNavigation}} | {{BlockNavigation}} |
Revision as of 19:10, 12 November 2017
Boss Spawner | |
---|---|
[[File:|center|128px]] | |
Transparency | Partial |
Luminance | None |
Hardness | |
Blast Resistance | 25 |
Tool | Cannot be harvested 32px |
Renewable | No |
Stackable | Yes |
Flammable | No |
ID | boss_spawner |
The Boss Spawner is a block designed to spawn Bosses. This block is unobtainable in Survival mode, but can be accessed in the Creative inventory. The type of boss spawned from the Boss Spawner depends on the value (by default, it is set to 0: the Naga).
These blocks generate in structures with bosses, and are set to immediately spawn once the player is in range, unless they are in Peaceful mode, where it will remain idle. One must be warned however, that Boss Spawners cannot be harvested, but they can be broken, and once a Boss Spawner is broken, the boss of that structure will never spawn again.