Difference between revisions of "Slide Trap"
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==History== | ==History== | ||
{| | {{history table| | ||
| | {{history|3.0.0|Added Slide Trap. There are 4 different Slide Traps, though they act similarly.}} | ||
}} | |||
|Added Slide Trap. There are 4 different Slide Traps, though they act similarly. | |||
{{BlockNavigation}} | {{BlockNavigation}} |
Revision as of 03:48, 12 February 2018
Slide Trap | |
---|---|
[[File:|center|128px]] | |
Transparency | No (not moving) |
Luminance | None |
Hardness | |
Blast Resistance | 10 |
Tool | Pickaxe |
Renewable | No |
Stackable | Yes |
Flammable | No |
ID | slider |
This page is about a feature that is not fully implimented
Information will change, whether it will be altered, added or removed.
Proceed with caution.
Slide Trap is an unimplemented block. It's purpose is unknown, but it seems to act like moving bars, sliding up and down or left and right, depending on it's position. If a player is caught in a Slide Trap, they will take a devastating amount of damage of around 5 () damage, and will be deflected in a random direction, usually backwards.
Currently, no structure uses a Slide Trap, and cannot be obtained unless cheated in or through the Creative Inventory.
History
History
Version | Details |
---|---|
3.0.0 | Added Slide Trap. There are 4 different Slide Traps, though they act similarly. |