Difference between revisions of "Fire Jet"
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{{Block | {{Block | ||
|image=Fire Jet.png | |image=Fire Jet.png | ||
|luminance= | |luminance=0<br>15 (Flame) | ||
|hardness=1.5 | |hardness=1.5 | ||
|blastres=6 | |blastres=6 | ||
|tool=Shovel | |tool=Shovel | ||
|renewable=No | |renewable=No | ||
|stackable=Yes | |stackable=Yes (64) | ||
|id=fire_jet | |id=fire_jet | ||
}} | }} | ||
Fire | '''Fire Jet''' is a block often found in the [[Fire Swamp]]. These blocks appear to blend into their surroundings, but unlike the [[Smoker]], these blocks will not emit any particles on a frequent basis. The danger from this block comes from the function. After the Fire Jet has made a popping sound a few times, it will erupt a tall column of fire which burns all entities in the stream of fire. Fire Jet can only be harvested with a Shovel, and can be used to craft [[Encased Fire Jet]]s. | ||
Fire Jets have four states. The first one is the Idle state, where the Fire Jet will not erupt any fire. If there is a Lava source under the block, the Fire Jet will enter a Popping state, consuming the Lava beneath the block and start emitting embers. Once enough time as passed, the Fire Jet will automatically enter the Flame state, where a large stream of fire erupts from the jet, also changing light value to 15. Finally, once the eruption stops, the Fire Jet will enter the Timeout state where it will not do anything, even if there is Lava beneath the block. | |||
{{-}} | {{-}} | ||
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{{history table| | {{history table| | ||
{{history|1.11.2|Added Fire Jet.}} | {{history|1.11.2|Added Fire Jet.}} | ||
{{history|1.11.4|Marked Fire Jet as Work-In-Progress | {{history|1.11.4|Marked Fire Jet as Work-In-Progress. | ||
---- | ---- | ||
Fire Jets now siphon lava from beneath them whenever they erupt. | Fire Jets now siphon lava from beneath them whenever they erupt. | ||
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{{history|1.18.2|Fixed a crash with InstantiationException.}} | {{history|1.18.2|Fixed a crash with InstantiationException.}} | ||
{{history|3.0.0|Added a green hue back onto Fire Jet.}} | {{history|3.0.0|Added a green hue back onto Fire Jet.}} | ||
{{history|4.0.860|Fire Jet fuel can now be configured through tags}} | {{history|4.0.860|Fire Jet fuel can now be configured through tags.}} | ||
}} | }} | ||
{{BlockNavigation}} | {{BlockNavigation}} |
Revision as of 21:58, 14 July 2024
Fire Jet | |
---|---|
Transparency | None |
Luminance | 0 15 (Flame) |
Hardness | 1.5 |
Blast Resistance | 6 |
Tool | Shovel |
Renewable | No |
Stackable | Yes (64) |
Flammable | No |
ID | fire_jet |
Fire Jet is a block often found in the Fire Swamp. These blocks appear to blend into their surroundings, but unlike the Smoker, these blocks will not emit any particles on a frequent basis. The danger from this block comes from the function. After the Fire Jet has made a popping sound a few times, it will erupt a tall column of fire which burns all entities in the stream of fire. Fire Jet can only be harvested with a Shovel, and can be used to craft Encased Fire Jets.
Fire Jets have four states. The first one is the Idle state, where the Fire Jet will not erupt any fire. If there is a Lava source under the block, the Fire Jet will enter a Popping state, consuming the Lava beneath the block and start emitting embers. Once enough time as passed, the Fire Jet will automatically enter the Flame state, where a large stream of fire erupts from the jet, also changing light value to 15. Finally, once the eruption stops, the Fire Jet will enter the Timeout state where it will not do anything, even if there is Lava beneath the block.
History
History
Version | Details |
---|---|
1.11.2 | Added Fire Jet. |
1.11.4 | Marked Fire Jet as Work-In-Progress.
Fire Jets now siphon lava from beneath them whenever they erupt. Split Fire Jets from the "complex" block meta. |
1.11.10 | Removed Work-In-Progress Tag from Fire Jet. |
1.11.16 | Removed extra Fire Jets in the Creative Menu.
Removed green hue from Fire Jet. |
1.18.2 | Fixed a crash with InstantiationException. |
3.0.0 | Added a green hue back onto Fire Jet. |
4.0.860 | Fire Jet fuel can now be configured through tags. |