Difference between revisions of "Dark Forest Center"
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{{Biome|Dark Forest Center|#70421B|#000000|#493000|#3F76E4}} | |||
The '''Dark Forest Center''' is a densely vegetated forest that blocks most light from the forest floor. The foliage in this biome has a dark orange color, and the forest floor grows various mushrooms and tall grass. One notable feature of the biome is that it is not entirely covered from the sky, where the center of the biome has a small opening. | |||
Where the biome is shrouded in darkness, monsters such as [[Mist Wolf|Mist Wolves]] and [[King Spider]]s will spawn, though other monsters such as Zombies and Skeletons will not spawn on the surface. | |||
When viewed from a [[Magic Map]], the Dark Forest Center will only appear in one of four corners of the visible map area, surrounded by the [[Dark Forest]]. | |||
==Progression== | ==Progression== | ||
The | The Dark Forest Center is locked by [[Progression]], creating a barrier of black tendrils that inflict the player with Darkness, making progression through the biome difficult. | ||
In order to unlock the Dark Forest Center, the [[Knight Phantom]]s must be defeated. This will clear the Darkness-inflicting effect as well as removing structure protection from the [[Dark Tower]]. | |||
As well as being locked by Progression, the Dark Forest Center is also key to progressing to the [[Twilight Highlands]], however it also requires completing the [[Fire Swamp]] and [[Glacier]]. | |||
{{-}} | |||
==History== | |||
{{history table| | |||
{{history|2.0.0|Added Dark Forest Center. It is surrounded by the Dark Forest.}} | |||
{{history|2.1.0|The Dark Forest Center is now protected by a dark shroud. It can be dispelled by slaying the Hydra. | |||
---- | |||
The canopy is now decorated using a new block. | |||
---- | |||
The Dark Forest Center now has a more reddish tone to the biome color.}} | |||
{{history|2.3.0|Disabled lakes from generating on the canopy.}} | |||
{{history|3.10.1013|Improved Dark Forest Center generation.}} | |||
{{history|4.0.426|Fixed leaf generation on the Dark Forest Center.}} | |||
{{history|4.2.1468|Changed the Dark Forest Center progression effect from Blindness to Darkness. | |||
---- | |||
Changed the Dark Forest Center to be more dense. | |||
---- | |||
Fixed the Dark Forest Center canopy generating too low to the ground.}} | |||
{{history|4.3.1735|Fixed Dark Forest Center tendrils visually jumping around when the player changes y level.}} | |||
}} | |||
{{Locations}} |
Latest revision as of 07:11, 21 August 2024
Dark Forest Center | |
---|---|
Magic Map Color | #70421B |
Sky Color | #000000 |
Fog Color | #493000 |
Water Color | #3F76E4 |
The Dark Forest Center is a densely vegetated forest that blocks most light from the forest floor. The foliage in this biome has a dark orange color, and the forest floor grows various mushrooms and tall grass. One notable feature of the biome is that it is not entirely covered from the sky, where the center of the biome has a small opening.
Where the biome is shrouded in darkness, monsters such as Mist Wolves and King Spiders will spawn, though other monsters such as Zombies and Skeletons will not spawn on the surface.
When viewed from a Magic Map, the Dark Forest Center will only appear in one of four corners of the visible map area, surrounded by the Dark Forest.
Progression[edit]
The Dark Forest Center is locked by Progression, creating a barrier of black tendrils that inflict the player with Darkness, making progression through the biome difficult.
In order to unlock the Dark Forest Center, the Knight Phantoms must be defeated. This will clear the Darkness-inflicting effect as well as removing structure protection from the Dark Tower.
As well as being locked by Progression, the Dark Forest Center is also key to progressing to the Twilight Highlands, however it also requires completing the Fire Swamp and Glacier.
History[edit]
History
Version | Details |
---|---|
2.0.0 | Added Dark Forest Center. It is surrounded by the Dark Forest. |
2.1.0 | The Dark Forest Center is now protected by a dark shroud. It can be dispelled by slaying the Hydra.
The canopy is now decorated using a new block. The Dark Forest Center now has a more reddish tone to the biome color. |
2.3.0 | Disabled lakes from generating on the canopy. |
3.10.1013 | Improved Dark Forest Center generation. |
4.0.426 | Fixed leaf generation on the Dark Forest Center. |
4.2.1468 | Changed the Dark Forest Center progression effect from Blindness to Darkness.
Changed the Dark Forest Center to be more dense. Fixed the Dark Forest Center canopy generating too low to the ground. |
4.3.1735 | Fixed Dark Forest Center tendrils visually jumping around when the player changes y level. |