Difference between revisions of "Ghast Trap"
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{{Block | {{Block | ||
|image= | |image=Ghast Trap.png | ||
|luminance=Inactive: 0<br>Active: 15 | |luminance=Inactive: 0<br>Active: 15 | ||
|hardness=6 | |hardness=6 | ||
|blastres=10 | |blastres=10 | ||
|tool=Axe | |tool=Axe | ||
|renewable=No | |renewable=No | ||
|stackable=Yes <small>(64)</small> | |stackable=Yes <small>(64)</small> | ||
|id=ghast_trap | |id=twilightforest:ghast_trap | ||
}} | }} | ||
'''Ghast Trap''' blocks are a type of Dark Tower Device found at the very top of the [[Dark Tower]]. The [[Ur-Ghast]] will spawn its minions, which are weaker versions of [[Carminite Ghastling | '''Ghast Trap''' blocks are a type of Dark Tower Device found at the very top of the [[Dark Tower]]. The [[Ur-Ghast]] will spawn its minions, which are weaker versions of [[Carminite Ghastling]]s, around these traps. Killing a Carminite Ghastling will cause red particles to descend into the Ghast trap, charging it up. For every Ghastling you kill, the Ghast Traps will become louder and play more musical notes until it begins to smoke. When it's smoking, if activated by Redstone it will shoot out a red laser. This will suck up nearby Carminite Ghastlings and [[Carminite Ghastguard|Ghastguard]]s, killing them. It will not kill the Ur-Ghast instantly, but it will do critical damage. | ||
{{-}} | {{-}} | ||
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{{history|1.16.1|Added a lid texture for Ghast Trap.}} | {{history|1.16.1|Added a lid texture for Ghast Trap.}} | ||
{{history|1.17.1|Added sounds and effects for Ghast Trap to signify status, where small particles and little noise meant not ready, while lots of smoke and loud noises meant it was ready.}} | {{history|1.17.1|Added sounds and effects for Ghast Trap to signify status, where small particles and little noise meant not ready, while lots of smoke and loud noises meant it was ready.}} | ||
{{history|4.2.1620|Changed how the Ur-Ghast detects ghast traps.}} | |||
{{history|4.3.1893|Ghast Traps will no longer tick in debug worlds.}} | |||
}} | }} | ||
{{BlockNavigation}} | {{BlockNavigation}} |
Latest revision as of 06:14, 5 August 2024
Ghast Trap | |
---|---|
Transparency | None |
Luminance | Inactive: 0 Active: 15 |
Hardness | 6 |
Blast Resistance | 10 |
Tool | Axe |
Renewable | No |
Stackable | Yes (64) |
Flammable | No |
ID | twilightforest:ghast_trap |
Ghast Trap blocks are a type of Dark Tower Device found at the very top of the Dark Tower. The Ur-Ghast will spawn its minions, which are weaker versions of Carminite Ghastlings, around these traps. Killing a Carminite Ghastling will cause red particles to descend into the Ghast trap, charging it up. For every Ghastling you kill, the Ghast Traps will become louder and play more musical notes until it begins to smoke. When it's smoking, if activated by Redstone it will shoot out a red laser. This will suck up nearby Carminite Ghastlings and Ghastguards, killing them. It will not kill the Ur-Ghast instantly, but it will do critical damage.
History[edit]
History
Version | Details |
---|---|
1.14.0 | Added Ghast Trap. |
1.16.1 | Added a lid texture for Ghast Trap. |
1.17.1 | Added sounds and effects for Ghast Trap to signify status, where small particles and little noise meant not ready, while lots of smoke and loud noises meant it was ready. |
4.2.1620 | Changed how the Ur-Ghast detects ghast traps. |
4.3.1893 | Ghast Traps will no longer tick in debug worlds. |