Difference between revisions of "Uncrafting Table"
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Unlock the usefulness of the '''Uncrafting Table''' with that ridiculous recipe, eight crafting tables and a Maze Map Focus. How do you even cram all of those tables into a single one | Unlock the usefulness of the '''Uncrafting Table''' with that ridiculous recipe, eight [https://minecraft.gamepedia.com/Crafting_Table|crafting tables(gp)] and a [[Maze_Map_Focus|Maze Map Focus]]. How do you even cram all of those tables into a single one? Maybe you should make one now while you have the chance to do it with minimal effort. | ||
The '''Uncrafting Table''' looks like a normal Crafting Table, but it has an <span style="color:blue;">input slot</span>. The <span style="color:blue;">input slot</span> gives you new methods of manipulating your existing items. You can <span style="color:red;">craft</span> like normal with it if the input slot is empty, but by placing an item in it, you can use the new functions, which I'll call "<span style="color:orange;">uncrafting</span>", "<span style="color:green;">repairing</span>" and "<span style="color:purple;">recrafting</span>"! Of course, you could use it for crafting, but why do that after you just built eight Crafting Tables? | |||
==Loot== | |||
This '''Uncrafting table''' could be found as loot in the following locations : [[Hollow_Hill|Hollow Hill]] (Medium) | |||
==Crafting== | ==Crafting== | ||
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==Uncrafting== | ==Uncrafting== | ||
Finally, a use for those golden hoes that skeletal druids drop. Uncrafting lets you take apart items into their component ingredients. It only works on shaped recipes. The ingredients are shown slightly gray when they are still part of the item. When you pick one up, it will consume the item and fill the bench with the rest of the ingredients. Uncrafting costs one experience level per significant ingredient. What's significant? It seems to be everything that's not a stick. | Finally, a use for those [https://minecraft.gamepedia.com/Hoe#Smelting_ingredient|golden hoes(gp)] that [[Skeletal_Druid|skeletal druids]] drop. '''Uncrafting''' lets you take apart items into their component ingredients. It only works on <span style="color:blue;">shaped recipes</span>. The ingredients are shown <span style="gray">slightly gray</span> when they are still part of the item. When you pick one up, it will '''consume''' the item and fill the bench with the rest of the ingredients. Uncrafting <span style="color:green;">costs</span> one experience level per significant ingredient. What's significant? It seems to be everything that's not a [https://minecraft.gamepedia.com/Stick| stick]. | ||
[[image:Uncrafting.png|350px]] | [[image:Uncrafting.png|350px]] | ||
==Repairing== | ==Repairing== | ||
Repairing lets you repair tools and armor piece-by-piece. When you place a damaged item in the input slot, you will notice that some of the ingredients are marked with red. Those ingredients are damaged, and you won't get them back with uncrafting. To make the item whole again, put new items (iron ingots, or whatever looks broken) into the crafting grid to replace the damaged parts. Items can only be repaired fully. Repairing normal items is free, but repairing enchanted equipment will cost you experience levels. The cost is shown on the right and is charged when you pick up the finished item. | '''Repairing''' lets you repair tools and armor '''piece-by-piece'''. When you place a damaged item in the <span style="color:blue;">input slot</span>, you will notice that some of the ingredients are marked with red. Those ingredients are <span style="color:red;">damaged</span>, and you won't get them back with uncrafting. To make the item whole again, put new items, or replace the missing ones ([https://minecraft.gamepedia.com/Iron_Ingot|iron ingots(gp)], or whatever looks broken) into the <span style="color:green;">crafting grid</span> to replace the damaged parts. Items '''can only be repaired fully'''. Repairing normal items is free, but repairing '''enchanted equipment''' will cost you experience levels. The cost is shown on the right and is charged when you pick up the finished item. | ||
[[image:Repairing.png|350px]] | [[image:Repairing.png|350px]] | ||
==Recrafting== | ==Recrafting== | ||
Recrafting is mostly useful on enchanted equipment. It lets you remake an item into a different material. To recraft a tool or piece of armor, place the original item in the input slot. Then, put the new materials in the crafting grid until you have replaced all the old materials. Pick up the new item from the output slot to seal the deal. Recrafting will cost you the original item and the new materials. Recrafting an enchanted item will also cost you experience levels. The cost should be roughly what you may have paid for the enchantment in the first place. | '''Recrafting''' is mostly useful on [https://minecraft.gamepedia.com/Enchanting|enchanted equipment(gp)]. It lets you <span style="color:orange;"">remake</span> an item into a different material. To '''recraft''' a tool or piece of armor, place the original item in the <span style="color:blue;">input slot</span>. Then, put the new materials in the <span style="color:green;">crafting grid</span> until you have replaced all the old materials. Pick up the new item from the output slot to seal the deal. '''Recrafting''' will cost you the original item and the new materials. Recrafting an enchanted item will also cost you [https://minecraft.gamepedia.com/Enchanting/Levels|experience levels(gp)]. The cost should be roughly what you may have paid for the enchantment in the first place. | ||
[[image:Recrafting.png|350px]] | [[image:Recrafting.png|350px]] | ||
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{{history|3.4.239|Leaving the Uncrafting Table GUI while items are still in there now directly returns the items.}} | {{history|3.4.239|Leaving the Uncrafting Table GUI while items are still in there now directly returns the items.}} | ||
{{history|3.6.324|Registered Uncrafting Table as a Crafting Table in JustEnoughItems.}} | {{history|3.6.324|Registered Uncrafting Table as a Crafting Table in JustEnoughItems.}} | ||
{{history|3.7.424|Available as loot in hollow hills.}} | |||
}} | }} | ||
{{BlockNavigation}} | {{BlockNavigation}} |
Revision as of 21:42, 16 August 2018
Uncrafting Table | |
---|---|
[[File:|center|128px]] | |
Transparency | None |
Luminance | None |
Hardness | |
Blast Resistance | 12.5 |
Tool | Axe |
Renewable | Yes |
Stackable | Yes |
Flammable | No |
ID | uncrafting_table |
Unlock the usefulness of the Uncrafting Table with that ridiculous recipe, eight tables(gp) and a Maze Map Focus. How do you even cram all of those tables into a single one? Maybe you should make one now while you have the chance to do it with minimal effort.
The Uncrafting Table looks like a normal Crafting Table, but it has an input slot. The input slot gives you new methods of manipulating your existing items. You can craft like normal with it if the input slot is empty, but by placing an item in it, you can use the new functions, which I'll call "uncrafting", "repairing" and "recrafting"! Of course, you could use it for crafting, but why do that after you just built eight Crafting Tables?
Loot
This Uncrafting table could be found as loot in the following locations : Hollow Hill (Medium)
Crafting
File:Crafting Uncrafting Table.png
Uncrafting
Finally, a use for those hoes(gp) that skeletal druids drop. Uncrafting lets you take apart items into their component ingredients. It only works on shaped recipes. The ingredients are shown slightly gray when they are still part of the item. When you pick one up, it will consume the item and fill the bench with the rest of the ingredients. Uncrafting costs one experience level per significant ingredient. What's significant? It seems to be everything that's not a stick.
Repairing
Repairing lets you repair tools and armor piece-by-piece. When you place a damaged item in the input slot, you will notice that some of the ingredients are marked with red. Those ingredients are damaged, and you won't get them back with uncrafting. To make the item whole again, put new items, or replace the missing ones (ingots(gp), or whatever looks broken) into the crafting grid to replace the damaged parts. Items can only be repaired fully. Repairing normal items is free, but repairing enchanted equipment will cost you experience levels. The cost is shown on the right and is charged when you pick up the finished item.
Recrafting
Recrafting is mostly useful on equipment(gp). It lets you remake an item into a different material. To recraft a tool or piece of armor, place the original item in the input slot. Then, put the new materials in the crafting grid until you have replaced all the old materials. Pick up the new item from the output slot to seal the deal. Recrafting will cost you the original item and the new materials. Recrafting an enchanted item will also cost you levels(gp). The cost should be roughly what you may have paid for the enchantment in the first place.
History
History
Version | Details |
---|---|
1.10.0 | Added Goblin Tinkering Table. |
? | Renamed Goblin Tinkering Table to Uncrafting Table. |
1.11.4 | Split Uncrafting Table from the "complex" block ID. |
2.2.0 | Fixed Uncrafting Table not working with damaged items. |
2.3.6 | Added safeguards to the Uncrafting Table in case the player does not have enough EXP or is restricted from use. |
3.4.239 | Leaving the Uncrafting Table GUI while items are still in there now directly returns the items. |
3.6.324 | Registered Uncrafting Table as a Crafting Table in JustEnoughItems. |
3.7.424 | Available as loot in hollow hills. |