Goblin Knight Stronghold
Goblin Knight Stronghold | |
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[[File:350px.png|center|320px]] | |
Biome | Dark Forest |
Consists of | Underbrick (incl. variants)
Stone Brick (incl. variants) |
Boss | Knight Phantom (x6) |
Map Icon | [[File:File:GoblinStronghold.png.png|link=Magic Map|32px]] |
ID | twilightforest:knight_stronghold |
Goblin Knight Strongholds are found underground in the Dark Forest. There is a shield blocking anyone from entering, but there is a pedestal which opens a small hole if you put a trophy on it.
At first, it is a small passageway, but as soon as you get to the entrance, there is a huge maze consisting of many rooms, like feast halls, small passageways, atriums, foundries, and more. They do have good loot, like Knightmetal Ingots and Knightly Armor, but also are home to deadly monsters that are out to get you. They are vaguely similar to Labyrinths in some ways.
The monsters that inhabit the stronghold include Helmet Crabs, Block and Chain Goblins and Goblin Knights. Once you get to a room covered in iron bars, you will meet the six Knight Phantoms. The boss fight consists of six ghostly floating pieces of Phantom Armor that float about and smash into you, as well as throw Knightly tools at you. Once you kill all six, a treasure chest with valuable loot will spawn.
Progression
Using the Progression system, the area beneath the trees in the Dark Forest will be filled with smoky ribbons of dark magic. You will be affected with blindness if you stay in the area. Defeating the Twilight Lich will allow you to enter unimpeded. To unlock the Goblin Knight Stronghold, one must have one of the boss trophies, except for the Knight Phantom Trophy and Ur-Ghast Trophy due to the order of Progression (they can still be used if those bosses have been slain).
Defeating the Knight Phantoms will allow you to interact with and enter the Dark Tower at the center of the Dark Forest.
History
History
Version | Details |
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1.18.1 | Added Goblin Knight Stronghold. |
1.18.2 | Revised decoration and loot chests in the Goblin Knight Stronghold.
Reduced how frequent Goblin Knights spawn. The upper-half of the Goblin Knight Stronghold now looks more like a ruin. Added a map icon for the Goblin Knight Stronghold. |
2.1.1 | Removed most of the Stornghold Shields in favor of the new block protection. The upper-half is not protected. |
3.8.654 | Fixed the Goblin Knight Stronghold being a complete mess of corridors and overabundance of boss rooms.
The Goblin Knight Stronghold is not conquered until the last Knight Phantom is slain. |