Difference between revisions of "Dark Forest"

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The '''Dark Forest''' is a spooky place. [[Twilight Forest Trees#Darkwood Trees|Darkwood Trees]] leave most sections of this biome as dark as underground. Above the trees, ponds and, much less commonly, lava pools (which don't burn the leaves), can be generated. The Dark Forest is home to the frightening [[Dark Tower]] and [[Goblin Knight Stronghold]]. The mobs found here are [[Skeletal Druid]]s, [[Kobold]]s, Zombies, Skeletons, [[Mistwolf|Mistwolves]], and [[King Spider]]s. Dark Forests are the only place to find [[Dark Tower|Dark Towers]], [[Goblin Knight Stronghold]]s, Mistwolves and King Spiders.
The '''Dark Forest''' is a spooky place. [[Twilight Forest Trees#Darkwood Trees|Darkwood Trees]] leave most sections of this biome as dark as underground. Above the trees, there is a vast expanse of the tree tops, impossible to see through to the bottom. The Dark Forest is home to four [[Goblin Knight Stronghold]]s, each dotted at the north, south, east, and west of the biome.
 
The mobs found here are [[Skeleton Druid]]s on [[King Spider]]s and [[Mist Wolf|Mist Wolves]], with some other monsters from the [[Caves]] sneaking up from the darkness. Dark Forests are the only place to find [[Goblin Knight Stronghold]]s, Mist Wolves and King Spiders.


==Progression==
==Progression==
Using the [[Progression]] system, the area beneath the trees in the Dark Forest will be filled with smoky ribbons of dark magic. You will be affected with blindness if you stay in the area.  Defeating the [[Hydra]] will allow you to enter unimpeded.  You will also need a [[Quest Ram Trophy]]
Using the [[Progression]] system, the area beneath the trees in the Dark Forest will be filled with smoky ribbons of dark magic. You will be affected with blindness if you stay in the area.  Defeating the [[Twilight Lich]] will allow you to enter unimpeded.  You will also need any Trophy that isn't a [[Knight Phantom Trophy]] or [[Ur-ghast Trophy]] (on the first visit) to unlock the lower levels of the [[Goblin Knight Stronghold]].
, [[Naga Trophy]], [[Lich Trophy]], [[Minoshroom Trophy]] or a [[Hydra Trophy]] to unlock the lower levels of the [[Goblin Knight Stronghold]].
 
Defeating the [[Knight Phantom]]s will allow you to interact with and enter the [[Dark Tower]] at the [[Dark Forest Center]].
 
{{-}}


Defeating the [[Knight Phantom]]s will allow you to interact with and enter the [[Dark Tower]] at the center of the Dark Forest.
==History==
{{history table|
{{history|1.10.0|Added Dark Forest biome.}}
{{history|1.11.6|Marked the biome as a Humid biome, making fire spread difficult.}}
{{history|1.12.1|Bats can now spawn in the Dark Forest.}}
{{history|1.14.0|Added King Spiders and Mist Wolves to the spawn list.
----
Fixed feature generation in the Dark Forest creating holes in the canopy.}}
{{history|1.20.2|Raised the height of the canopy ceiling.
----
Mushglooms can generate in the Dark Forest again.
----
Added new foliage to the Dark Forest that are resistant to the dark.}}
{{history|2.0.0|Edges of the Dark Forest no longer cut off abruptly.
----
Dark Forests now surround the Dark Forest Center biome.}}
{{history|2.1.0|Added a protection curse to the Dark Forest. It will cause Blindness if it is not unlocked.
----
Dark Forest leaves are changed to the new leaves block.}}
{{history|2.3.0|Disabled lakes from generating on top of the canopy.}}
}}


{{Locations}}
{{Locations}}

Revision as of 22:33, 4 September 2018

Magic Map Color
Dark Forest Colour.png
#35421B

The Dark Forest is a spooky place. Darkwood Trees leave most sections of this biome as dark as underground. Above the trees, there is a vast expanse of the tree tops, impossible to see through to the bottom. The Dark Forest is home to four Goblin Knight Strongholds, each dotted at the north, south, east, and west of the biome.

The mobs found here are Skeleton Druids on King Spiders and Mist Wolves, with some other monsters from the Caves sneaking up from the darkness. Dark Forests are the only place to find Goblin Knight Strongholds, Mist Wolves and King Spiders.

Progression

Using the Progression system, the area beneath the trees in the Dark Forest will be filled with smoky ribbons of dark magic. You will be affected with blindness if you stay in the area. Defeating the Twilight Lich will allow you to enter unimpeded. You will also need any Trophy that isn't a Knight Phantom Trophy or Ur-ghast Trophy (on the first visit) to unlock the lower levels of the Goblin Knight Stronghold.

Defeating the Knight Phantoms will allow you to interact with and enter the Dark Tower at the Dark Forest Center.

History

Version Details
1.10.0 Added Dark Forest biome.
1.11.6 Marked the biome as a Humid biome, making fire spread difficult.
1.12.1 Bats can now spawn in the Dark Forest.
1.14.0 Added King Spiders and Mist Wolves to the spawn list.

Fixed feature generation in the Dark Forest creating holes in the canopy.

1.20.2 Raised the height of the canopy ceiling.

Mushglooms can generate in the Dark Forest again.


Added new foliage to the Dark Forest that are resistant to the dark.

2.0.0 Edges of the Dark Forest no longer cut off abruptly.

Dark Forests now surround the Dark Forest Center biome.

2.1.0 Added a protection curse to the Dark Forest. It will cause Blindness if it is not unlocked.

Dark Forest leaves are changed to the new leaves block.

2.3.0 Disabled lakes from generating on top of the canopy.


Biomes and Landmarks
Biomes Dark Forest Dark Forest Center Dense Mushroom Forest Dense Twilight Forest Enchanted Forest Final Plateau Fire Swamp Firefly Forest Glacier Mushroom Forest Oak Savannah Snowy Forest Spooky Forest Thornlands Twilight Clearing Twilight Forest Twilight Highlands Twilight Lake Twilight Stream Twilight Swamp
Progression Landmarks Naga Courtyard Lich Tower Labyrinth Hydra Lair Goblin Knight Stronghold Dark Tower Yeti Cave Aurora Palace Troll Caves Cloud Cottage Final Castle
Other Landmarks Caves Hedge Maze Hollow Hill Magic Trees Mushroom Castle Quest Grove Twilight Forest Trees